I think this discussion is starting to touch a general problem with the interpretation of army lists. I got the impression that many old school players here choose their armies quite fairly and reasonable, some even trade their army lists for the upcoming fight with their opponents. For most people here know its about having a nice game and not about winning at all costs, as it should be. Choosing a "cheesy überarmy" is close to cheating, so no respectable player does this.
However, try to imagine players relatively new players to netepic. They look at the army list and take what's possible rulewise. What else should they do? Usually they don't know every discussion that led to this and that rule and maybe they have completely different approaches to building an army.
Therefore, the main concern shouldn't be thinking about what's cheesy and what not, but to make cheesy armies impossible. The Netepic community, especially the guys who have been working on the rules for the last 10 years have done an awfully good job on this. My two buddies here in Berlin and me have played 12 games in the last 6 months with the Netepic rules and we are absolutely astonished how much better Netepic is compared to the SM2nd Ed we played back in the days. Still, there a some things that seem higly discussable, which, at least in our group destroy the balance of the game. We are fine with making our own house rules, but of course we also like to share our experiences which are not influenced by the discussions here on the forums so much, since we weren't around when they were held (us poor pups ÂÂ

).
But actually, this should be seen as an advantage for the whole community, since in the end this is gameplay testing from the most objective standpoint possible.
I try to give you some examples:
Most Eldar players here on the forum seem to have a guardian company in their armies. I guess it just feels right to have some basic footsloggers in their army, not only special troops. But looking at the army list, not knowing anything about the discussions here, I would never take them. For the same price I get 3 Aspect Dets which are better in every aspect (no pun intended).
Orcs: Its completely possible to take a shield dragsta with every clan. Should the most important one be destroyed, just let another one fill the gap (for example the KoS dragsta charges to the Bad Moonz Cult. (considered cheesy here, but perfectly legal gamewise)
Marines: To come back to the Land Raiders company :-) : Why should I take 2 Land Raider Detachments, when I can get 5 dets of furibundus Dreadnoughts for the same price (almost 50% more fire power, 300% more units and 3 activations more...)
Sorry for the long post, I just wanted to give you an idea of how new players mostly interpret only the rules, and not the disxussions behind the rules, because they don't know them.
So, to summarize: Netepic has come a long way, and I understand my critique on this and that as part of my respect and esteem for the work already done. And just hope that is continues to evolve, that's all.
cheers and thanks for your patience ÂÂ
