Quote: (luc.taesch @ 06 Feb. 2009, 21:45 )
1/to choose between ff or cc, one should be B2B, right.?
ie 1 cannot b2b 3 unit and choose to go 6 cc , ? or is it?
I understood the rule as I can be b2b, but go ff, not the other way, right ?
ie , if I am 10 cm from any unit , can 1 use 6 cc roll ?
2/ also , maximum 6 enemy unit can be b2b, so the rest shoud go ff, right ?
thanks for the ( last minute) help guys.
Most of the time, you want to take your best guess at how many hits you're going to want in CC versus FF and assign your attacks accordingly. You can choose any number of CC attacks, regardless of how many units are in base contact. However, since those CC hits can only be allocated to units in base contact, choosing too many means that they may be doubled up. That can lose some firepower.
So, from your example, you might want to choose 4 CC attacks, because at 3+ that would produce about 3 hits - one for each unit in base contact. Or you might want to go 5 CC attacks, to make sure you ended up with 3-4 hits. The other attacks could go to FF.
This allows a certain amount of customization or limited "sniping" by WEs in assault by choosing extra attacks on CC or FF, whichever you want to kill. For example, if you entered base contact with 3 units that you REALLY wanted to kill, you could choose all CC attacks and every hit would be allocated to those units. You might "lose" some hits because you hit those 3 units more than necessary, but it would make sure those units were dead.
The same can be done with FF. If, for example, an Ork player ran all his grots into base contact, the titan could choose all FF attacks and effectively bypass the grots and their "don't count as kills in assault" benefit.
You
could technically choose CC even if there were no units in base contact but it's like choosing to fire AP weapons at a Leman Russ company. You can roll and hit, but because there wouldn't be any legal targets for allocation you would lose the hits.
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Ginger: Yep.