Guys, apologies if I have misrepresented the models. I was coming from a purely E:A game orientated perspective as always, so I was trying to present stats that were in keeping with other units in the game.
Regarding the Lightning, As dptdexys says, I was taking Shmitty's lead on pack sizes and asking if it were possible to do a bit of creative modeling to make two formations of '3' from the various kits. My reasoning is as follows:-
- We agree the Lightning is faster, more manoeuverable with lighter armour than the TBolt.
- We agree that there should be two distinctive a/c types, differentiated by armament.
- Finally we agree the Elysian a/c should be more numerous than the IN equivalents.
I think we have come at the problem from different angles. Schmitty is starting with the individual stats while my starting point is the effect of the formation. IMO, a formation of 4x Lightning under Smitty's stats will give the same ground attack capability as a formation of TBolts with better AA and resilience (indeed they have better AA than a 400 point formation of Nightwings). I thought this went against the intentions behind having different variants. IMHO putting both variants available in formations '3' made the choice simply one of whether to major on Ground attack
OR Anti-aircraft (while it also made the a/c stats and costing easier).
Regarding the weaponry, change the names of the weapons as you like, but do keep in mind the effect of the formation as a whole. If we are to have more a/c in a formation, giving each a weapon load for an "up-gunned fighta-bomba" causes a number of problems with this and other formations through 'power-creep'. So, while keeping the stats, are these names better?
Lightning 'attack' interceptor (Formation of 3) (cost 250)
Fighter
Armour 6+
Twin-Linked Autocannon  - 30cm  AP5+/AT6+/AA6+  Fxf
Heavy Bolter          - 30cm  AA5+          Fxf
This gives a formation of '3'
Interceptors the following stats:
- Air     ~1.5 hits  at 30cm               ÂÂ
(TBolt gets ~0.6 hits at 30cm, rising to ~1.3 hits at 15 cm)- Ground ~1.0 AP hit  OR  ~0.5 AT hit at 30cm    ÂÂ
(TBolt gets  ~1.6 AP hits at 15 cm,  OR  ~1.3 AT hits at 30cm)These stats give better AA than the TBolt formation and are actually only a little less powerfull than Nightwings. However, if you really want to reflect the manoeuverability of the fighter, you could even drop Fxf on one or both weapons. ÂÂ
Lightning Strike   (Formation of 3) (cost 250)
Fighter/Bomber
Armour 6+
Twin-Linked Autocannon  - 30cm  AP5+/AT6+/AA6+   Fxf
Underwing Rockets      - 30cm  AP4+/AT5+       Fxf
This gives a formation of '3'
Strike FBs the following stats:
- Air    ~0.5 hits  at 30cm          ÂÂ
(TBolt gets ~0.6 hits at 30cm, rising to ~1.3 hits at 15 cm)- Ground ~2.5 AP hit  OR  ~1.5 AT hit)   ÂÂ
(TBolt gets  ~1.6 AP hits,  OR  ~1.3 AT hits)Here, the ground assault stats are better than the TBolts, and statistically the same as the Nightwings (though they also have lance). However, the AA stats are only worse than the TBolt at close range. At 30cm they are effectively the same. Removing Fxf to reflect their manoeuverability would allow the Lightning a degree of defence that seems appropriate.
(As a side note here, I have often wondered why Orks get to shoot all-round while no other race has that ability. If anything, I would have thought it ought to be the reverse with the Orks flying straight at targets no matter what the cost, while other races, especially the Eldar, being more circumspect and actually more manoeuverable.)