Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 35 posts ]  Go to page Previous  1, 2, 3  Next

Elysian Codex List

 Post subject: Elysian Codex List
PostPosted: Wed Jan 14, 2009 11:41 am 
Brood Brother
Brood Brother
User avatar

Joined: Thu Mar 13, 2003 3:18 pm
Posts: 1619
Location: France
@WarHead:
The 25cm Lasrifles. Can you increase this to 35cm as that would then suggest a Lascarbine instead of Laspistol.

It would not be LasCarbine but according to the fluff a "Mars pattern assault shotgun". I like the assault shotgun name :) But as shotguns have a shorter range than lasguns, I prefer keeping a 25cm range for the drop troops, like other assault troops.

I like the -1 to hit for Grav-chute troops. Anything on First Fire can target these units so a -1 to hit isn't such a big ask. The other option with drop Pods may be to put two stands in each pod making five pods per platoon and keeping the -1 to hit. Down to preference though.
Drop Troops jump from really high flying engines, they don't arrive with pods.

The Storm Troopers Rhino's. Do the Elysians have access to some of the heavy Landers of the Imperial Navy?
No, Elysians avoid any ground units bigger than a sentinel but they sometimes recruit stormtroopers for special operations. I discovered that stormtroopers have special interesting rules and are restricted in support choices. I'll keep them in rhinos at the moment. As Zap mentionned in a previous post somewhere, new IG codex lists will have restricted choices in ally (maybe 25% in standard IG/SM/AMTL ?)

@Zap:

- Commissars in Valkyries sounds cool to me.
-I think giving Commissars a Valk for 50 points is fine either embedded in the company or as seperate Special cards.
I'll create an Elysian Commissar Special Card: 1 commissar & 1 Valkyrie: 100 points


- Inquisitor could Deep Strike (he can wear Terminator armour after all
- I never thought about this. Inquisitors and Ordo Malleus Inquisitors can teleport ? This is really interesting :)

Mechanicus could have its' own Valkyrie and land where the most repairs are needed;
- OK, I'll update the card. I may add in the description that they can repair landed valkyries ?


More questions:
I have "discovered" the stormtroopers special rule:
"3) All storm trooper infantry stands may act as Forward Observers for off-table barrages. They may only call up artillery attached to their own company however."
---> Maybe this rule may be added to the Elysian CHQ ?

About the Cyclops, I added an extra line (see first post):
"When a Cyclops miss its armor save, roll a dice, if the result is a 1, the demolition charge inside the cyclops explodes, resolve this explosion like the cyclops standard attack." and Victory points now act like ratling snipers (enemy scores VP when 4 Cyclops are destroyed, regardless the BP of each Cyclops detachment).

Edit: Elysian Codex version 0.2 is uploaded (see first post for DL link)




_________________
Fair players live longer
Epic40k.fr Techpriest


Top
 Profile Send private message  
 
 Post subject: Elysian Codex List
PostPosted: Fri Jan 16, 2009 2:00 am 
Brood Brother
Brood Brother
User avatar

Joined: Tue Jun 03, 2008 12:51 am
Posts: 2785
Location: Nr Glasgow, Scotland, United Kingdom
By scream | Posted on 14 Jan. 2009, 10:41
@WarHead:

Quote:

The 25cm Lasrifles. Can you increase this to 35cm as that would then suggest a Lascarbine instead of Laspistol.

It would not be LasCarbine but according to the fluff a "Mars pattern assault shotgun". I like the assault shotgun name  But as shotguns have a shorter range than lasguns, I prefer keeping a 25cm range for the drop troops, like other assault troops.

Have you changed the name in the Elysian list? It was Lasrifles originally. Yeah if it's a Combat Shotgun 25cm sounds right. I see in the Forgeworld Elysian Models they also have sniper squads...


@Scream

I like the -1 to hit for Grav-chute troops. Anything on First Fire can target these units so a -1 to hit isn't such a big ask. The other option with drop Pods may be to put two stands in each pod making five pods per platoon and keeping the -1 to hit. Down to preference though.

Drop Troops jump from really high flying engines, they don't arrive with pods.
Oops, I got my Drop Pods and my Drop Troops mixed up.

@Scream
The Storm Troopers Rhino's. Do the Elysians have access to some of the heavy Landers of the Imperial Navy?

No, Elysians avoid any ground units bigger than a sentinel but they sometimes recruit stormtroopers for special operations. I discovered that stormtroopers have special interesting rules and are restricted in support choices. I'll keep them in rhinos at the moment. As Zap mentionned in a previous post somewhere, new IG codex lists will have restricted choices in ally (maybe 25% in standard IG/SM/AMTL ?)
Surely they don't just work alone. However, it was just a possibility.

I don't mind the Forward Obs for CHQ's but it might be used as a cheap way of not including Storm Troopers but getting one of the Storm Trooper abilities.

The Cyclops... So you could theoretically attack with three and hide one and save awarding the VP to the enemy. Hmmmm... What would stop someone misusing them like that?

_________________
My head is full of War...

[img]http://i278.photobucket.com/albums/kk120/Warhead40k/Tyranid%20Swarm/DSC02262.jpg[/img]


Top
 Profile Send private message  
 
 Post subject: Elysian Codex List
PostPosted: Fri Jan 16, 2009 9:41 am 
Brood Brother
Brood Brother
User avatar

Joined: Thu Mar 13, 2003 3:18 pm
Posts: 1619
Location: France
Have you changed the name in the Elysian list? It was Lasrifles originally. Yeah if it's a Combat Shotgun 25cm sounds right.


Yes this was changed in version 0.2.

I see in the Forgeworld Elysian Models they also have sniper squads..
I may had a sniper detachment but I firstly had some good stats to Elysian Veteran. They have the same abilities as Sniper except "sniper". If you think sniper teams are required, I may include some.

The Cyclops... So you could theoretically attack with three and hide one and save awarding the VP to the enemy. Hmmmm... What would stop someone misusing them like that?
The VP works like snipers one and snipers got "stealth". Not sure it's a big issue. Maybe this could be solved by keeping the same BP solution but giving a 12 or 25cm cohenrency instead of "No Coherency". I will surely had this in the 0.3 version.

I'm gonna try to create a more complete 0.3 Codex List with unit descriptions in the morning.

_________________
Fair players live longer
Epic40k.fr Techpriest


Top
 Profile Send private message  
 
 Post subject: Elysian Codex List
PostPosted: Tue Jan 27, 2009 11:09 am 
Brood Brother
Brood Brother
User avatar

Joined: Thu Mar 13, 2003 3:18 pm
Posts: 1619
Location: France
Version 0.3 is uploaded here. I think the biggest work has been made and we are close to a final version once we'll have some playtesting feedback  :agree:

_________________
Fair players live longer
Epic40k.fr Techpriest


Top
 Profile Send private message  
 
 Post subject: Elysian Codex List
PostPosted: Wed Jan 28, 2009 1:47 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon Mar 27, 2006 2:47 am
Posts: 3065
Location: Brisbane, Australia
It's been a little while, so my comments are "starting fresh".  As always. I mean for them to be constructive and ignore anything as you like :)

- Why do the Drop Troops have to deploy in the enemy half of the field?  This seems to be an unnecessary restriction.  I'd just say they all have to Deep Strike in the first compulsory move.

- Do you have to make the second wave a mandatory choice?  I doubt I'll ever have enough Valkyries to make this but I would like to make an Elysian army (to use all my extra EW Guild Assault troops).  I'm sure the same would apply to others.  How about "If you wish to use a second wave you must buy an infantry....etc".  Oh, and "fastly" should probably be "quickly".   :blush:  

- Heavy - I can live with the -2 TSM, but you need to change the weapon name.  As best I can tell you don't actually use the Rocket Teams anywhere, so I'd call the Heavy weapon a Rocket Launcher, or make something up...Kinetic Penetrator, Squeeze Gun, Hvy Recoiless...but not Heavy Bolter.

- You dont have a card for Rocket teams (see above)

- Lance Corporal/Corporal Lance.  Name changes around, and I dont think it is a good name choice anyway.  I'd call them Sappers or Field Engineers or Demolition Teams.

- Veterans.  Similar to above.  Call them Special Forces or Commandos.  Veterans just implies Elite and maybe a better Morale to me, not a bunch of extra abilities.

That's it from a quick read  :;):

_________________
Fire bad, tree pretty - Buffy


Top
 Profile Send private message  
 
 Post subject: Elysian Codex List
PostPosted: Wed Jan 28, 2009 10:40 am 
Brood Brother
Brood Brother
User avatar

Joined: Thu Mar 13, 2003 3:18 pm
Posts: 1619
Location: France
I never ignore any constructive comment :)

- Why do the Drop Troops have to deploy in the enemy half of the field?  This seems to be an unnecessary restriction.  I'd just say they all have to Deep Strike in the first compulsory move.

This was added to avoid the Elysian player to drop them in his base or close to its base. They are assault troops that should normally deploy behind enemy line. As in Epic, it's not really possible, I was thinking it could be interesting to force player to deploy the drop troops close to the opponent line. On another side, as the drop troops are assault troops, I'm not sure the Elysian player would deploy them too close to its base. I'm OK to only keep the Deep Strike in first compulsary move.

- Do you have to make the second wave a mandatory choice?  I doubt I'll ever have enough Valkyries to make this but I would like to make an Elysian army (to use all my extra EW Guild Assault troops).  I'm sure the same would apply to others.  How about "If you wish to use a second wave you must buy an infantry....etc".
The small airborn company contains 11 valkyries, that's enough for an assault comp or an heavy comp. Elysian codex list do not have any ground fast vehicle and rely on flying transport. There are some interesting and cheap proxys for valkyries (DRM Cargo helicopter blister is 5£ for 2 instead of 2 GW Valkyries for 9.80£).

Oh, and "fastly" should probably be "quickly"
Corrected in 0.4 ;)

- Heavy - I can live with the -2 TSM, but you need to change the weapon name.  As best I can tell you don't actually use the Rocket Teams anywhere, so I'd call the Heavy weapon a Rocket Launcher, or make something up...Kinetic Penetrator, Squeeze Gun, Hvy Recoiless...but not Heavy Bolter.
I finally choose the name "Heavy Weapons" like for standard heavy IG infantry :) I hope the smaller range will balance the -2 TSM.


- You dont have a card for Rocket teams (see above)
Corrected, the Rocket Team now has a support card, I forgot it.

Lance Corporal/Corporal Lance.  Name changes around, and I dont think it is a good name choice anyway.  I'd call them Sappers or Field Engineers or Demolition Teams.
Corrected, they are now called Demolition Team

- Veterans.  Similar to above.  Call them Special Forces or Commandos.  Veterans just implies Elite and maybe a better Morale to me, not a bunch of extra abilities.
Special Forces adopted :)

Version 0.4 on the way  :agree:

If someone that write english far better than me could rewrite the "grav-chute" special rule, I could be cool. I think that my description is understandable but I'm not sure it's clear.

_________________
Fair players live longer
Epic40k.fr Techpriest


Top
 Profile Send private message  
 
 Post subject: Elysian Codex List
PostPosted: Thu Jan 29, 2009 12:40 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon Mar 27, 2006 2:47 am
Posts: 3065
Location: Brisbane, Australia
I think the Grav-chute rule is pretty clear.  However, if you paste it here I'm happy to tweak it if you like.

Ok, I have to find some Valyries then.  I like the DRM infantry a lot and have bought a fair bit of it, but I'm afraid their "helos" look pretty dire to me.  I did note a neat proxy from Reapers Cav line (Fenri IIRC)  but with weird exchange it's probably cheaper for me to buy GW   :oo:

_________________
Fire bad, tree pretty - Buffy


Top
 Profile Send private message  
 
 Post subject: Elysian Codex List
PostPosted: Mon Feb 23, 2009 6:16 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon Mar 27, 2006 2:47 am
Posts: 3065
Location: Brisbane, Australia
Any luck on the playtest Scream?

_________________
Fire bad, tree pretty - Buffy


Top
 Profile Send private message  
 
 Post subject: Elysian Codex List
PostPosted: Mon Feb 23, 2009 12:17 pm 
Brood Brother
Brood Brother
User avatar

Joined: Thu Mar 13, 2003 3:18 pm
Posts: 1619
Location: France
Not yet Zap, I can not play as often as I would like to. I can not promise you testing this list before few months  :sigh: What is the delay to include this list in any NetEpic official pdf ?

_________________
Fair players live longer
Epic40k.fr Techpriest


Top
 Profile Send private message  
 
 Post subject: Elysian Codex List
PostPosted: Tue Feb 24, 2009 12:58 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon Mar 27, 2006 2:47 am
Posts: 3065
Location: Brisbane, Australia
I think if we format it like a 5.0 book and include at least a few Regiments we can put it up on the Wiki and Yahoo Group whenever we are happy with them.  A playtest or two always helps credability though :)

We can see if Warhead has finished his Cadian list and I can clean up the Mordian stuff, and put together a quick Attilan one.  Do you want to edit them together into one Famous Regiments of the Imperium book?

_________________
Fire bad, tree pretty - Buffy


Top
 Profile Send private message  
 
 Post subject: Elysian Codex List
PostPosted: Tue Feb 24, 2009 7:46 am 
Brood Brother
Brood Brother
User avatar

Joined: Thu Mar 13, 2003 3:18 pm
Posts: 1619
Location: France
I prefer keeping them as separate "books" , the reason is simple: less pages to print and the last pages statistics table is simpler to read, you only have the units you can use with this list ;).

About the Attilan List, afeter reading the story on a 40K V2 specialist website, it seems that the companies only consist of cavalry companies and support would be only cavalry detachments  :oo: Yes, only rough riders...

Question 1: who currently works on the Catachan List ? I may try to do it if nobody is already working on it.

Question 2: zap, do you want me to send you the Elysian .doc file so you'll be able to edit it and do the cover page?




_________________
Fair players live longer
Epic40k.fr Techpriest


Top
 Profile Send private message  
 
 Post subject: Elysian Codex List
PostPosted: Tue Feb 24, 2009 8:32 am 
Brood Brother
Brood Brother
User avatar

Joined: Tue Jun 03, 2008 12:51 am
Posts: 2785
Location: Nr Glasgow, Scotland, United Kingdom
Question 1: who currently works on the Catachan List ? I may try to do it if nobody is already working on it.


Hi Scream, I was going to attempt this list but had run out of time and steam, sure no problem give it a go.  :agree:

The Cadian list is sort of finished, it just isn't neat. I'll tidy it up tonight and send it across. I can't make it fancy so it'll be a word doc I'm afraid.

_________________
My head is full of War...

[img]http://i278.photobucket.com/albums/kk120/Warhead40k/Tyranid%20Swarm/DSC02262.jpg[/img]


Top
 Profile Send private message  
 
 Post subject: Elysian Codex List
PostPosted: Wed Feb 25, 2009 12:42 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon Mar 27, 2006 2:47 am
Posts: 3065
Location: Brisbane, Australia
If everyone wants to send me .doc files I can pull them together (my preference) into a V5.0 style book.  Can still do a seperate Elysian only version for Scream too.   :smile:

_________________
Fire bad, tree pretty - Buffy


Top
 Profile Send private message  
 
 Post subject: Elysian Codex List
PostPosted: Wed Feb 25, 2009 10:01 am 
Brood Brother
Brood Brother
User avatar

Joined: Thu Mar 13, 2003 3:18 pm
Posts: 1619
Location: France
If you pull together all the lists, will their stats be separated in the last pages stats table or will they be combined with all other stats in a very big table ?

_________________
Fair players live longer
Epic40k.fr Techpriest


Top
 Profile Send private message  
 
 Post subject: Elysian Codex List
PostPosted: Wed Feb 25, 2009 7:56 pm 
Brood Brother
Brood Brother
User avatar

Joined: Tue Jun 03, 2008 12:51 am
Posts: 2785
Location: Nr Glasgow, Scotland, United Kingdom
Zap, I'm afraid you'll need to wait until the weekend for mine. I have two interviews this week and a hole load of other shi... stuff to do. I have not forgotten and I will get to it. Sorry.

_________________
My head is full of War...

[img]http://i278.photobucket.com/albums/kk120/Warhead40k/Tyranid%20Swarm/DSC02262.jpg[/img]


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 35 posts ]  Go to page Previous  1, 2, 3  Next


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net