Brood Brother |
|
|
Joined: Wed Aug 20, 2003 12:30 am Posts: 939 Location: University of Essex, Colchester, UK (soon to be Brighton, Sussex, UK)
|
Hya there!
Well after the comments on the escorts topic it seems people think they are needed, so there we go. Modifications to the list and thoughts. Let's see what you think about those
My idea was to have an al around fleet, not specialized against anything so this is why I was getting different stuff al around
In ay case one clear conclusion I can rise from the comments is that my imps are heavily lacking in escorts. I have 4 cruisers and 2 escorts squadrons (5 escorts total) in the original fleet. Basically you are saying "nope" to that combo. LOL. Well, back to the drawing board I guess. The problem is that I have no idea of what should I take out in order to get more escorts in.
As a reminder I was planning to get:
- An average carrier (dictator) in order to get that needed fighter coer for my fleet. Maybe it is me, but this seems a minimum to get a decent air cover. If someone convinces me that aircraft are not needed I might drop it, though. In the BFG aho list I posted he comment to see if the aircraft cover was needed and the conclusion I drew from the responses was that yup, you are way bette with that minimal air cover.
- 2 lunars teamed up. Broadside of WB 12 and 4 lances is good to take down....almost anything. It is not overly astonishing so I also added...
- 1 dictator to go for the kill. Gorgeous model and IMO a good ship to mopp up hurted stuff. Faced it in 3 games and basicaly this is what he did with my hurted cruisers: tear them appart while loked on.
If you think one of those cruisers ca go down the ladder without much problems I am ok about removing it. An other option is to get one of the lunars armd with a Nova cannon. That way he would be able to a) be a treat to enemy ordenance and b) have a powerful weapon on the front at long range, even if a quite random one. The downside is that I would be unable to deploy that massed 12 torpedo firepower in the front that is also appealing.... In that case I suppose I would team up the torpedo lunar with the gothic for the 12 torp wave and use the other lunar on his own. 2 x WB6 is almost as powerful as a WB 12 salvo.
Now, I am taking in mind combos that do not include escorts so in fact I am not following the advise here. Would an Enforcer (frontal of lances 30/3, 2 launch bays total, 110 points) be enough for the air cover? If I took that and the NC instead of the Dictator I would be saving 90 points for an other 3 strong cobra squadron or enough to boost the existing squadrons up.
In the games I have played I have used both the torp and the lance armed escorts in my chaos fleet,one squadron of 3-4 of each type. The result is that they did die not rapidly, but astonishingly fast. They were primary targets for my enemy and he ensured that the weak protection of the dudes worked in his favour. I suppoiose this is why I don'thave much confidence in my escorts. I suppose I still have to lear how to use them.
As a version 2 of the list I could get....
- Fleet Admiral: Ld 8, 1 reroll
- Gothic
- Lunar
- Lunar with Nova Cannon
- Enforcer
- 3 Swords
- 4 Cobras
- 2 Cobras
TACTICS (sort of): - Gothic and torp lunar teamed up. WB 6 and more importantly 6 lances and a 12 strong torp salvo if I want to. The other lunar with the NC goes lurking on his on.
- enforcer provides a very mild fighter cover, taking down some fighters or torps. If I run down of ordenance I will use him as a usual lance ship, using the 90 degrees turn and the 3 lances in the front to try to cause some damage. Otherwise I will try to protect him, not sending him into the fray too soon. I think I need those fighters. I am waiting for comments on the air cover issue, BTW
- 3 swords to act as...ell, swords. hunt down stuff with WB12. Probably locked on if I can most of the time.
- 3 cobras. torpedo dudes. Not much more here. Usual role
- 2 cobras. Ordi hunters mainly. str 4 torps is not something to be amazed about, but they can do a fair job there IMO.
The problem with this list is that it is way more expensive than the other. I need to get an other blister pack of escorts and the enforcer (I think those come in pairs?) in order to construct the fleet, so the cost rises a little bit but hey. For that cost I could start considering to take a grand cruiser though....
The advantage of the first fleet was cheapness. I expect the advantageof this other fleet to be battlefield (battlespace?) performance.
Any thoughts? Does the list looks better? What about the aircraft cover? Thx in advance for the comments
Cheers,
Xavi
_________________ Commanding legions forward while sitting in a nice armchair.
|
|