Quote: (Irondeath @ 04 Sep. 2008 @ 12:54)
What Fearless Warlord?
The Lords/Warlords aren´t.
The price of the Retinue has remained constant for years, you are pretty much the first one to make an issue of it.
Those "like-for-like" comparisons/guesstimates are rather useless IMO, ATSKNF has such a major and varied impact across various formation sizes and unit types that, combined with the quite different force organisation, the differences between Tacticals and CSM, Devastators and Havocs etc are so extensive that it´s apples and oranges.
Also, to ask directly, why are you content with "free" IG Commissars, the "free" Avatar or free ork "Warlord" but are unwilling to accept "free" Chaos Lords. Where is the difference?
Oops, my bad - I have got "Fearless" on the brain
Regarding the comparisons you will note that I am not complaining about the "Free" character, rather comparing the costings of the various formations and suggesting (along with others) that they seem a little low compared with the equivalent marines.
On the question of the "included" character, personally I have always had misgivings about 'Fearless' commisars (though they do provide some much needed backbone and colour to the IG). On balance, IMO they are a necessary nuisance. I tend to discount the Eldar Avatar both because it is temporary and a single figure rather than many - so only has a limited and local effect on the battle, and this is further offset by the nature of the critical. Also you have to buy their SC. Likewise the "free" Ork warlord provides a single extra attack and the much needed re-roll to help offset the poorer tactical rating of the formations.
By comparison, this extra character is automatically included in most BL formations providing an extra MW attack to boost each local assault and Leader to remove BMs. Furthermore the BL also get a free SC Reroll to help activations despite having initiative 1+ (because the 'Hated faction' rule never impacts). The result is that the BL almost never fail their activation rolls, and so can guarantee with near chess-like precision how to bring their superior fire-power to bear first (due to the strategy rating of 4+). (Is that succinct enough?

)
Given PG's comment that the list was designed to include these characters (with the attendant hike in the power of the army as a whole), perhaps we could consider some combination of
- Curbing their abilities in some way (perhaps drop 'Leader'?)
- Making the SC upgrade optional at a cost of 50 points (like the Marine SC)
- Increasing the cost of the relevant formations by 25 points or ~10% as suggested above (which incidently is in line with the proposed change to the Raptors)
- Consider mandating that the player must pay for and add a minimum number of these Characters to formations of his choice ( using a ratio relative to the number of formations)
- Consider some other restriction on the number of these formations that can be fielded (so reducing the overall effect)
- etc