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Special Characters - Ghazghkull Thraka

 Post subject: Special Characters - Ghazghkull Thraka
PostPosted: Wed May 07, 2008 7:52 pm 
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I have played against Ghazghkull Thraka and I find his powers very much overpowered..
The Optional Rules say.

"Ghazghkull Thraka: All Ork units within 25 cm may add +1 to morale. Once per game, Ghazghkull may invoke
the Waaagh! This lasts for one turn only. Ghazghkull is immune to any damage, all shooting at Orks suffer a -1
modifier and all Orks roll an extra dice in close combat. Requires: 5000 points of Orks."

a -1 to shoot at ALL orcs sure is tough.
an extra d6 in caf for ALL orcs (vehicles aswell?)is really over the top aswell.

In a comparison to other leaders you see that he is quite ?ber-powerful.

A change to 25 cm would be better I think. He can still make a really big differance but he has to be in the fray fighting it out himself aswell instead of sitting in a concrete bunker on the other side of the battlefield.

Perhaps it was meant to be 25 cm all along. If so the text can be changed slightly...

/Peter





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 Post subject: Special Characters - Ghazghkull Thraka
PostPosted: Wed May 07, 2008 8:30 pm 
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In the White Dwarf rules it was the orks who got the -1 to hit, not the ones firing at them. As a Brucey Bonus though the power rallied all broken units too. Seems a bit more balanced as well as more Orky : )


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 Post subject: Special Characters - Ghazghkull Thraka
PostPosted: Thu May 08, 2008 12:43 am 
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Yeah, the -1 is for the Ork shooting, not shooting at Orks.  :)

Remember, it's an option....if you don't think it is balanced don't use it!  Around here were don't allow anything from the options book and very few of the optional rules (Command and Flyers only I think).

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