Sorry about the formatting - this was done as a word document and I havent got time to make amendments - hope this is readable! The numbers are the page numers of the omnibus edition
Soul-Drinkers ? 53-54: ?Siege engineers? teleport onto the station to steal the Soul Spear o Grafted heavy weapons: Perhaps combat servitors or actually skitarii/combat techpriests as act independently on important mission o NB Sarpedon comments that mechanicus ?elite? are immune to emotion ? 68: Tech-guard and siege engineers on board the cruiser 674-XU28 ? 77: Tech-guard regiments given numerical names indicating size, composition, base camp location ? the men informally refer to their unit as the ?Sixers? ? relating to ship they are on? o Senior officer ?Colonel Priest? 78 o Squad is called ?subsystem? 79 o 78: ?Battalion? has been transferred to orbital weapons platform, but uncertain if this is a formal designation o Senior officers able to advance to tech-priest ? Tech-guard Kiv ?upgraded? to techguard when young, has grenade launcher attacked by neurojacks (77- not full merging 79) and has a heavy flak jacket (78), other squad members have hell-guns, melta and plasma weapons (79) ? Kiv experiences dismay (77) and is ?chilled? by randomness of combat (78) o 78, 79: Described as very familiar with his weapon o Religious fervour for Omnissah mentioned, as is tech-priests avoidance of equating omnissah and emperor: 78 o Kiv experiences fear/tension before battle: 79 o Tech-guard described as ready to sell their lives rather than let disorder infect the platform: 79 ? 86: Kiv part of 20 strong techguard fire team resisting souldrinker attack o Tech guard unit advances in response to hand signal o 2 flamers, a melta gun and a grenade launcher in the fire team o 87: Kiv tries to use haywire grenades on the marines but is killed before he can His last thought ?For Order. For Logic. For the Omnissah.? ? 87: Description of tech-guard from SM perspective o Pale-skinned, shavenheaded, skin punctured in wires and interfaces o Clad in red-brown flak gear o Leader of fire team is half bionic ? 89-91: Large battle to sap tech-guard men and morale o Tech-guard described as feeding more and more men into the meat grinder o Using tactics to outflank the marines ? three pronged attacks But two prongs routing in panic when third prong annihilated by marine counter attacks ? cannot stand up to marines in CC o Overall description as quality soldiers ? 91-2: half a dozen electro priests join the battle o ?Fanatical dervishes of the Machine Cult? o Eyes silvery and blank o Electric pulses capable of shattering marine armour o Dangerous to marines in CC ? relexes even quicker ? 93: Rout and slaughter of the tech-guard due to psychic power of soul drinkers librarian (the main character) o The tech-guards idea of hell = CHAOS and DISORDER ? 187: Local tech-guard Garrison are alerted and throw a cordon around the site of a failed experiment on a forge world, but are ordered to not directly investigate ? 220: A squad of techguard, 12 strong, accompany an arch-magos in tracking down a renegade techpriest o Led by Sergeant Skrill o They are armoured in heavy red flak armour o They are armed with high calibre autoguns with mass reactive ammunition, described as having been highly effective during police actions against wayward menials One named member, Vilnin, armed with a longrifle for sniping o The squad is personally selected by the archmagos as being especially effective at this sort of work Interesting comment ? implied that the squad has to pay for any servitors killed in collateral damage, implying ? Money economies on forgeworlds ? Tech-guard of this type receive pay and also care about wealth o 221: A techguard who takes a shot to a lung is fatally injured, the Archmagos thinks to himself how the man has not been blessed by augmentation
_________________ They are free, yes, but not entirely free; for they have a master, and that master is Law.
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