Medusa |
Evil and Chaos
|
Post subject: Medusa Posted: Sun Jun 17, 2007 3:43 pm |
|
Brood Brother |
 |
 |
Joined: Fri May 05, 2006 2:57 am Posts: 20887 Location: Harrogate, Yorkshire
|
That's an Earthshaker-only rule, right?
IIRC the Medusa gets no range boost from its Indirect upgrade in 40k anyway.
|
|
Top |
|
 |
BlackLegion
|
Post subject: Medusa Posted: Sun Jun 17, 2007 3:48 pm |
|
Brood Brother |
 |
 |
Joined: Sat Nov 05, 2005 12:13 am Posts: 8711 Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
|
So final stats:
Imperial Guard Medusa (Armageddon Pattern) Type Speed Armour CC FFi Armoured Vehicle 20cm 5+ 6+ 5+ Weapon Range Firepower Notes Medusa Siege Gun 30cm MW4+ Ignore Cover or 1BP Disrupt, Ignore Cover, Indirect Fire Heavy Bolter 30cm AP5+ - Notes: May either shoot normally or fire a barrage. May only use indirect fire and disrupt ability when firing barrages.
Gryphonne IV and Vanaheim Pattern Medusas would have Armour 6+ because they are Open Topped.
EDIT: Seems so. The Defiler can have an indirect fire upgrade too in WH40k and doesn't receive a range bonus for its battle cannon.
Manticore has 36"-300" and can fire only indirectly The Griffon Heavy Mortar has 12"-48" and can fire only indirectly too.
_________________ We are returned! http://www.epic-wargaming.de/
|
|
Top |
|
 |
Evil and Chaos
|
Post subject: Medusa Posted: Sun Jun 17, 2007 9:18 pm |
|
Brood Brother |
 |
 |
Joined: Fri May 05, 2006 2:57 am Posts: 20887 Location: Harrogate, Yorkshire
|
Looks like a fine set of stats to me, consider them adopted.
150pts for three?
50pts to attach one to a formation as an Upgrade?
|
|
Top |
|
 |
BlackLegion
|
Post subject: Medusa Posted: Sun Jun 17, 2007 9:40 pm |
|
Brood Brother |
 |
 |
Joined: Sat Nov 05, 2005 12:13 am Posts: 8711 Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
|
150pts for three sounds good.
Attaching only one? Hmmm I don't think it is attached to formations like a Hydra. I guess a whole squadron would be attached to combine fire on one targed to bring it down.
At least in my SteelLegion army i will it handel so (as replacments for the Griffon). Do what will work for the DCoK 
_________________ We are returned! http://www.epic-wargaming.de/
|
|
Top |
|
 |
Evil and Chaos
|
Post subject: Medusa Posted: Sun Jun 17, 2007 9:43 pm |
|
Brood Brother |
 |
 |
Joined: Fri May 05, 2006 2:57 am Posts: 20887 Location: Harrogate, Yorkshire
|
I guess a whole squadron would be attached to combine fire on one targed to bring it down.
That's not a bad idea!
What about having Medusas fill the same role as Griffons in the standard IG list?
So they'd only be available as Upgrades (To be honest they have not sat well as a seperate formation in our Death Korps playtest games).
Harder-hitting, nastier Griffons.
|
|
Top |
|
 |
BlackLegion
|
Post subject: Medusa Posted: Sun Jun 17, 2007 10:07 pm |
|
Brood Brother |
 |
 |
Joined: Sat Nov 05, 2005 12:13 am Posts: 8711 Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
|
I've uploaded the newest version of my StellLegion armylist. Now the Medusas have replaced the Griffons. Well the thought behind that was that Griffons are always open topped. Not good in the ash wastes of Armageddon. 
For the DCoK: Griffons are a fast mobile light artillery designed to hold pace with mechanised infantry. The Medusa on the other hand is slow and designed for Siege warfare.
I think the Medusa would fit better in the DCoK than Griffons. But are they allowed in the IA5 armylist? Or only as gun platforms?
_________________ We are returned! http://www.epic-wargaming.de/
|
|
Top |
|
 |
BlackLegion
|
Post subject: Medusa Posted: Sun Jun 17, 2007 10:11 pm |
|
Brood Brother |
 |
 |
Joined: Sat Nov 05, 2005 12:13 am Posts: 8711 Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
|
Well there are Armageddon pattern Basilisks and Medusas with enclosed cabines with exactly this reasoning. So gasmasks wouldn't cut it  An Armageddon PDF vehilce has to be fully enclosed or it is shipped offplanet for regual IG service 
_________________ We are returned! http://www.epic-wargaming.de/
|
|
Top |
|
 |
Evil and Chaos
|
Post subject: Medusa Posted: Sun Jun 17, 2007 10:16 pm |
|
Brood Brother |
 |
 |
Joined: Fri May 05, 2006 2:57 am Posts: 20887 Location: Harrogate, Yorkshire
|
Fair enough... I think a closed-topped Griffon could be a possibility though, as IIRC the Griffon is a breach-loading weapon.
Have you removed Bombards from your Steel Legion list?
|
|
Top |
|
 |
BlackLegion
|
Post subject: Medusa Posted: Sun Jun 17, 2007 10:19 pm |
|
Brood Brother |
 |
 |
Joined: Sat Nov 05, 2005 12:13 am Posts: 8711 Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
|
No. Bombards are still in the Artillery Battery Support Formation. It's a rear loader according to the picture?
_________________ We are returned! http://www.epic-wargaming.de/
|
|
Top |
|
 |
Evil and Chaos
|
Post subject: Medusa Posted: Sun Jun 17, 2007 10:27 pm |
|
Brood Brother |
 |
 |
Joined: Fri May 05, 2006 2:57 am Posts: 20887 Location: Harrogate, Yorkshire
|
It's very much an open-topped vehicle, or open in general anyway... shells are loaded externally.
|
|
Top |
|
 |
BlackLegion
|
Post subject: Medusa Posted: Sun Jun 17, 2007 10:35 pm |
|
Brood Brother |
 |
 |
Joined: Sat Nov 05, 2005 12:13 am Posts: 8711 Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
|
I looked up the DCoK Heavy Mortar. Difficult to tell but it seems it is rearloaded as well. Hmm.
Ok the Bombard is statet as Open Topped. And because the SteelLegion has the Medusa already it will be gone 
_________________ We are returned! http://www.epic-wargaming.de/
|
|
Top |
|
 |
Heavens To Betsy
|
Post subject: Medusa Posted: Thu Jun 21, 2007 10:29 am |
|
Brood Brother |
 |
Joined: Tue Mar 14, 2006 7:49 pm Posts: 68 Location: Yorkshire, England.
|
Okay, as invited by BlackLegion, just wanted to comment on the Medusae since you seem to be trying to consolidate a single datafax for all future army lists, which is a great thing.
The only comment I'd make, which is something I tried to mention on the DKoK threads, is that I don't think the siege gun should have barrage points at all. It's not really any sort of supression weapon, not an infantry killer, not intended to cover large areas. I don't think even three Medusae firing together should be able to produce an area of devastation indicated by the barrage template.
It's a direct-fire building killer. Since buildings can't be affected in Grand Tournament games, the closest units are war engines and other armoured vehicles. I think you've got it right making it a macro weapon with ignore cover. You can imagine that when the model fires at units in cover, it's really shooting at the cover itself and the units sheltering behind are struck by debris.
Previously, I also wasn't happy with Indirect Fire, but I note from your comments above that this is a newly added option in Imperial Armour: Volume 5.
|
|
Top |
|
 |
BlackLegion
|
Post subject: Medusa Posted: Sun Feb 17, 2008 9:54 pm |
|
Brood Brother |
 |
 |
Joined: Sat Nov 05, 2005 12:13 am Posts: 8711 Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
|
Necromancy!!!
Well only the Medusa Platform is capable of Indirect Fire. The vehicle isn't.
Also with the experimental MW5+ Ignore Cover stats of the Demolisher the proposed Medusa stats are of no value.
So i repeate on this thread (where it belongs) the following stats for the Medusa and the LR Demolisher:
Imperial Guard Medusa (Gryphonne IV Pattern) Type Speed Armour CC FF Armoured Vehicle 20cm 6+ 6+ 5+ Weapon Range Firepower Notes Medusa Siege Gun 30cm AP3+/AT4+ Lance, Ignore Cover Heavy Bolter 30cm AP5+ -
Imperial Guard Medusa (Armageddon Pattern) Type Speed Armour CC FF Armoured Vehicle 20cm 5+ 6+ 5+ Weapon Range Firepower Notes Medusa Siege Gun 30cm AP3+/AT4+ Lance, Ignore Cover Heavy Bolter 30cm AP5+ -
Imperial Guard Medusa Siege Gun (Lucius Pattern) Type Speed Armour CC FF Armoured Vehicle 20cm 6+ 6+ 6+ Weapon Range Firepower Notes Medusa Siege Gun 30cm AP3+/AT4+ or 1BP Lance, Ignore Cover, IndirectFire Notes: May either shoot normally or fire a barrage. May only use idirect fire ability if firing barrages.
Imperial Guard Leman Russ Demolisher (Ryza Pattern) Type Speed Armour CC FF Armoured Vehicle 20cm 4+ 6+ 3+ Weapon Range Firepower Notes Demolisher 30cm AP3+/AT4+ Lance Lascannon 45cm AT5+ - 2 x Plasma cannon 30cm AP4+/AT6+ Lance Notes: Reinforced Armour
Imperial Guard Leman Russ Demolisher (Mars Pattern) Type Speed Armour CC FF Armoured Vehicle 20cm 4+ 6+ 3+ Weapon Range Firepower Notes Demolisher 30cm AP3+/AT4+ Lance Lascannon 45cm AT5+ - 2 x Heavy Bolter 30cm AP5+ - Notes: Reinforced Armour
P.S: I also changed the Plasma Cannons.
_________________ We are returned! http://www.epic-wargaming.de/
|
|
Top |
|
 |
Evil and Chaos
|
Post subject: Medusa Posted: Sun Feb 17, 2008 10:00 pm |
|
Brood Brother |
 |
 |
Joined: Fri May 05, 2006 2:57 am Posts: 20887 Location: Harrogate, Yorkshire
|
Also with the experimental MW4+ Ignore Cover stats of the Demolisher the proposed Medusa stats are of no value.
Hasn't the recent vote effectively killed this proposal?
|
|
Top |
|
 |