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Basing, pinning and firing

 Post subject: Basing, pinning and firing
PostPosted: Thu Jan 17, 2008 9:43 am 
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(scream @ Jan. 17 2008,08:09)
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yes, now i am absolutly convinced! a great head variant i am watching in my glass cabinet!  :D  Bummer...and yes you are right, maybe a real "command" head should cost 100 or 150 points...but hey increase the cost and the head keeps a possibility to choose but the laughing existing one...a bummer!

and now i can put my overcost sentinel (150 points for units with short ranged weapons, bad armor, no tsm) and overcost robots (i take dreads for 100 and have a tsm -2...but oh, i forgot..the robots caf :D  besides the head in the glass cabinet.

i think you all play the game in a way "looks beauty" and "having a lot varity" in the army. we just compare the statistics in relation to the cost...


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 Post subject: Basing, pinning and firing
PostPosted: Fri Jan 18, 2008 6:11 pm 
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(zap123 @ Dec. 06 2007,04:55)
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so a rhino can shoot out, if engaged by infantrie, right?

so you have to be >1 pinning-class between the engaged and attacker unit, if you want to shoot out, right?

preatorian vs. superheavy -> pretoran can not shoot out
but preatorian vs. land raider -> preatorian can shoot out, right?


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 Post subject: Basing, pinning and firing
PostPosted: Sat Jan 19, 2008 2:52 am 
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Yup, spot on :)

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 Post subject: Basing, pinning and firing
PostPosted: Sat Jan 19, 2008 1:00 pm 
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(zap123 @ Jan. 19 2008,01:52)
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Yup, spot on :)

i vote for it, seems to be a good rule!

by the way...if a model which has only a fire arc of 180 degree to the front is engaged in cc from behind, it can not shoot the attackers unless it has turret, 360 degree or pd to shoot them, right?


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 Post subject: Basing, pinning and firing
PostPosted: Sun Jan 20, 2008 5:01 pm 
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Yup, sounds good to me.

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 Post subject: Basing, pinning and firing
PostPosted: Sun Jan 20, 2008 6:49 pm 
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(zap123 @ Jan. 20 2008,16:01)
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Yup, sounds good to me.

and what if the attackers come from behind but because it is a whole detachment consisting of 5 maybe vypers some vypers have to base the attacked unit to the front...can the attacked unit shoot although it was enaged from behind?


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 Post subject: Basing, pinning and firing
PostPosted: Sun Jan 20, 2008 9:19 pm 
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I would say that the attacked unit could shot those that base them front or side but could not shot those that attack them behind. Off course if the vypers (in your example) do a move and pass in the front arc of fire of their target, they could be shot.

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 Post subject: Basing, pinning and firing
PostPosted: Sun Jan 20, 2008 9:37 pm 
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(scream @ Jan. 20 2008,20:19)
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I would say that the attacked unit could shot those that base them front or side but could not shot those that attack them behind. Off course if the vypers (in your example) do a move and pass in the front arc of fire of their target, they could be shot.

yes, i think both could be. either you just rule the direction from the attackers point and if it`s from behind all units can`t be shoot or you look which models are based in the rear and which in the front...but shouldn`t this mentined in the core rules????? i haven`t read something about this!


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 Post subject: Basing, pinning and firing
PostPosted: Sun Jan 20, 2008 10:21 pm 
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I don't think it's needed to be written in the Core Rules, this seems quite logical, no ;)

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 Post subject: Basing, pinning and firing
PostPosted: Sun Jan 20, 2008 10:35 pm 
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(scream @ Jan. 20 2008,21:21)
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I don't think it's needed to be written in the Core Rules, this seems quite logical, no ;)

hmmm...i think there is a reason why this forum is visited so well :D

and i remember very hard discussions where the logical sense was ignored (key word: no snap fire penalty firing fast falling object like drop pods)...so it is the best way to put this in the rules and avoid further discussions...


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 Post subject: Basing, pinning and firing
PostPosted: Mon Jan 21, 2008 5:10 pm 
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(scream @ Jan. 20 2008,16:21)
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I don't think it's needed to be written in the Core Rules, this seems quite logical, no ;)

I don't see any reason to include it in the core rules either. It seems pretty self-evident to me.

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 Post subject: Basing, pinning and firing
PostPosted: Mon Jan 21, 2008 5:36 pm 
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(Dwarf Supreme @ Jan. 21 2008,16:10)
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(scream @ Jan. 20 2008,16:21)
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I don't think it's needed to be written in the Core Rules, this seems quite logical, no ;)

I don't see any reason to include it in the core rules either. It seems pretty self-evident to me.

i think one of the most problems of netepic is the "self-evident"!

i like netepic and the authors of etepic have done a great job...but think about the reason of netepic 4, 5, 5final, 5gold...of course it is not the only reason, but if you would explain some rules a bit more, you avoid discussions...think about us german people we are a bit...hmm..let me say "simple" :D ...and of couse there are some german people who always discuss the tempest and shadowsword cost!...all fools :glare:


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