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Rules Review Process 2008

 Post subject: Rules Review Process 2008
PostPosted: Sun Dec 23, 2007 6:33 am 
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(Niblebitzer @ Dec. 22 2007,14:06)
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Moscovian has pointed it out quite nicely up there. Warlord mentality can be seen among people here, few stating that they know it best while other opinions are plain wrong. It drives people off and no-one is forced to be here. Game is great even without updates, so...

We need leader or small committee that everybody can trust and believe. It's their job to set deadlines, needed tasks for each deadline and make final decisions. Their job would also include giving design guidelines and limitations to certain attributes like amount of MWs and TKs in armies or strengths of different areas based on fluff/balance.

Deadlines can and must be broken. If committee stated that certain change of rules must be tested with N games, then it is N games, not N-5, N-3 or N-1. If task hasnt been finished in time, then new deadline will be set if there is still time or change dropped from annual(or bi-annual) review. Thats where leadership is needed.


Leadership: Not to burst people's bubble here (because I agree with you), but check out the conversations on rules development from last time around. Same stuff said then too. Yes everyone wants some sort of recognised leadership and process, I am 100% in favour and said as much last time.

However, also last time around I predicted that in the time it would take to sort out problems and arrange some sort of committee and process - I could have the rules review and lists review completed. I have indeed done this, thanks to assistance from many many people. However according to some of you here, I was wrong in one respect, the community still has not got any recognised leadership?!  Sorry, what? Most active players here signed a petition asking for Neal Hunt to be given executive powers (in lieu of other options), and not one person has spoken against him that I have heard.  I recognise his leadership and so do most other people. Good enough for me... it's some specifics of process that I'm querying.


Deadlines: Nothing has been more damaging for Epic than the stream of broken promises about when things are going to happen.  In reality rules are always are WIP, there is no accurate way to definitively gauge 'readiness', and releasing rules is an important part of the development process because it lets you get a wider range of feedback.  I have strongly urged that the continous breaking of deadlines must stop. However, even on this matter I still asked Neal and Cybershadow and others whether I should delay release given the current situation (it was already 2 weeks past the due date that I had promised). They both said don't delay, and no one else objected or has objected either. As Cybershadow said, the community has had enough of delays. There was insufficient reason.


Process: Also it was considered by several of us, that release might spur any objectors into action so that an alternative process could be formed.  And please recognise this was also part of the objective in developing this Handbook in the first place. Nibleblitzer - my Warlord like ursurping of dead authority was an attempt to force action in the first instance, with completed Handbook being the acceptable backup product if nothing did occur. Note I handed over ultimate say on development as soon as I was able to.  Being in charge is not something I ever wanted, and neither did I have the intimate association with SG staff that Neal Hunt has.

Also, if people were to continue to run around saying we should do this, and that, but not actually doing anything - it's really no big deal. I will continue in supporting those who want a unified process. I would easily have widespread support in doing so.

To explain 'unified process' further. A unified process to me means release on rules and core lists limited to a certain deadline and release windows, and not messed around with until the next well known update period. Core lists at this time I consider to be Rulebook, Swordwind, Speed Freaks, White Scars, Chaos, (possibly even including Tau given that they are changing so infrequently and Cybershadow has said he wants them set for a while).  It means comprehensive, united releases and development of those core items, rather than a scattered disorganised mess. And yes development releases on other items by AC's should obviously occur outside that, with the hope that more items can eventually be added to the core when ready. (And perhaps I have not made this differentiation between core lists and those outside them clear enough before).

This is a similar process to Netepic, but it is also what was originally intended for Epic Armageddon by Jervis when things were working well. Those who do not want to part of a process like this of course free to do their own thing, I wont begrudge them doing so, but equally I doubt anyone but fanatics would bother keeping track of what will likely be their increasingly obscure work.  Remember authority is derived only through the good will of the community now, and until I hear differently from Neal or Jervis or good argument to the contrary, I see no reason to choose a different path.


Rules Committee: As to needing 12+ people with specific army champs and everything, that to me seems asking for trouble. People will go MIA, or splinter development by not appreciating the broader picture (which was one of Jervis's criticisms of how the first Epic Armageddon forums ended up), there is the case of units needing tweaking spanning mulitple lists etc. Yes you need AC's for lists that are in a very raw stage of development, but not when you are just tweaking them later. In case people haven't noticed, without any marine or guard AC's,  amendment sets for those were achieved.

Antagonism: Lastly on the matter of 'bad air' Charad refers to. I have seen nothing overly dramatic to give me cause for concern. The worst I've seen is some run ins with a couple of strong willed Finns, but I assumed they were probably just grumpy about their miserable climate and perpetual darkness or something...  :;): Certainly I have seen nothing that has come close to previous development scraps (eg those over skimmer rule development. A rule now widely accepted by everyone, with scraps forgotten).

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 Post subject: Rules Review Process 2008
PostPosted: Sun Dec 23, 2007 10:30 am 
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All, please recognize something about the position we are putting Neal in- you are basically giving him the keys to the kingdom, saying do things as you see fit.  Nobody should be slighted or complain or whine when he doesn't select you (whoever you are) for the NetEA ERC.

Also recognize the pressure you are putting on your most trusted community member.  Shouts of joy and laying down palm leafs as he rides into town is fine.  But now he's got easily a dozen people who consider themselves fair, balanced, non-judgmental, ready for the ERC, staring up at Neal with those big brown eyes saying "Pick me! Pick me!"  Whoever he selects is most likely going to irritate the people who don't get selected.  If NH is ready for that then fine.  But you may want to wait to hear from Neal before we decide how he is going to conduct business.

Mentioned months ago on a thread, the election of committtee members takes all that pressure off of Neal and dilutes bad blood.  I highly recommend at least one of the permanent NetEA ERC positions be an electable one for the good will it establishes with the community, the ease in which it can be done, and blah blah blah (read everything else above).

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 Post subject: Rules Review Process 2008
PostPosted: Sun Dec 23, 2007 11:36 am 
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(Moscovian @ Dec. 23 2007,08:30)
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Also recognize the pressure you are putting on your most trusted community member. Shouts of joy and laying down palm leafs as he rides into town is fine.  But now he's got easily a dozen people who consider themselves fair, balanced, non-judgmental, ready for the ERC, staring up at Neal with those big brown eyes saying "Pick me! Pick me!"  Whoever he selects is most likely going to irritate the people who don't get selected.

Sorry but I find that description an unpleasant and untrue caricature of Epic players here who are generally very reasonable people - I don't see children needing a moral sermon Mosc  :p .  I believe people here know Neal is just another one of us with a life outside this. They know we can't demand or expect anything from him beyond what he is prepared to do.  Also this is just a game of toy soldiers, I don't think people will get that worked up about 'who Neal picks or not' (and if they do they won't be the sort of person we want on a committee anyway). That's if Neal even explicitly picks anyone, which may not even be the best idea in his opinion as you and I have both said.

Let me also add that I haven't seen a stream of volunteers for actually doing the work. There's not that many suckers around sadly. A dozen sounds very optimistic to me  :)

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 Post subject: Rules Review Process 2008
PostPosted: Sun Dec 23, 2007 11:51 am 
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I'm not painting the people like that. ?People are just like that, even the best intentioned ones. ?It was an exaggeration for effect (obviously it made a point) but you know as well as I do there are people who want ON the ERC. ?They could be geniuses or they could be morons. ?Doesn't matter. ?The point is there are only X number of slots and Y number of people. ?I'll bet a buffalo nickel that Y > X.

And anyone reading these boards knows that the discussion can get quite heated and MANY people take it seriously. ?Monopoly is a game. ?Epic is a hobby. ?We should use your example of toy soldiers to keep things in perspective, but that often times doesn't happen. ?You as an example, Mark, have written VOLUMES just on these threads - over four THOUSAND posts just on this site alone with anaverage of 2 1/2 posts per day. ?You can't say it is just a game of toy soldiers to you. ?Be truthful here - it is a passion of yours as it is for many people. ?Passion means feelings and that means people are going to be very serious about this. ?Not serious like their kid has cancer, but serious enough where alienating somebody (or somebodies) can happen easily.

EDIT: Of course once Cybershadow posts the EpiComp galleries this thread will be quickly buried in a voting flurry. :cool:





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 Post subject: Rules Review Process 2008
PostPosted: Sun Dec 23, 2007 12:00 pm 
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I think it was great that you did put that Handbook together, because it was needed. Way you did it caused some irritation, mostly because of unrecognized leadership. Most changes alone were widely agreed. In the end its was good that it was done. (even though I still disagree with some rule/army list balance issues)

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 Post subject: Rules Review Process 2008
PostPosted: Sun Dec 23, 2007 12:58 pm 
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(Moscovian @ Dec. 23 2007,09:51)
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2 1/2 posts per day.

Is that all?  :(

Given that most of my posts seem to be 'WOW, cool paintjob!', I wonder what my signal to noise ratio is...  :D

Be truthful here - it is a passion of yours as it is for many people.  Passion means feelings and that means people are going to be very serious about this.  Not serious like their kid has cancer, but serious enough where alienating somebody (or somebodies) can happen easily.


Yes it's a passion of mine, and also I see what your getting at. It's part of my job to understand the true darkness of human nature.  But let me add the qualifier that I really don't see it as a very significant problem in this context. Like you say it's not cancer, it's toy soldiers, and Epic players seem to have generally higher standards of interpersonal skills than many wargamers... Unavoidably people may get annoyed or even alienated. But even if folks take a break, you'll typically see them back again and contributing in my experience, because that passion you're talking about works both ways.  :)


Edit - @ Nibleblitzer - cheers!    :)

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 Post subject: Rules Review Process 2008
PostPosted: Sun Dec 23, 2007 1:02 pm 
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Unavoidably people may get annoyed or even alienated. But even if folks take a break, you'll typically see them back again and contributing in my experience, because that passion your talking about works both ways.


Fair enough.  I will reserve any further portents of doom and gloom for the time being. :)

In the interim there is one vital thing missing: Neal.

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 Post subject: Rules Review Process 2008
PostPosted: Sun Dec 23, 2007 2:05 pm 
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(Moscovian @ Dec. 23 2007,12:02)
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In the interim there is one vital thing missing: Neal.

Who is probably on Christmas Holidays...

I'd say, let this topic "rest in peace", as it were, until after the Holiday Madness subsides...

Best wishes to all!   :)

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 Post subject: Rules Review Process 2008
PostPosted: Mon Dec 24, 2007 9:00 am 
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I think that this thread shows up many of the positives about us as a group. Well thought out arguments with just the right amount of passion.

Some may remember my call from earlier on this year for Mephiston to be the UK tournament representative on a new ERC. As we are again talking about this subject I would like to raise his name again with some reasons why.

1. He attends most of the tournaments and is thus able to discuss issues face to face with other interested players from several different gaming groups.
2. He is not a power-gamer and so can smooth through some of the more extreme requests from those of us that are.
3. It has been stated on other threads that some contributers do not feel that they are listened to when they post. For the tournament players here we will have a single person to approach with ideas and comments.
4. Meph also spends a reasonable amount of time on the internet so that he is able to respond to others.

So who else wants to jump up and down for themselves or someone else.

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 Post subject: Rules Review Process 2008
PostPosted: Mon Dec 24, 2007 9:31 am 
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(Tiny-Tim @ Dec. 24 2007,08:00)
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So who else wants to jump up and down for themselves or someone else.

Personally, I would prefer to simply ask Neal to select members of the 'board' - and to bear in mind that it would be good to represent the different aspects of the game if possible. I dont doubt at all that Mephiston would be an excellent addition. I would be good for Neal to come up with a couple of people, and ask them if they would be willing to commit (privately). However, I would hate this to be a committee - ensuring a representative from every group is present ('the French', 'the Finns', 'the tournaments', etc). ?:D

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 Post subject: Rules Review Process 2008
PostPosted: Mon Dec 24, 2007 11:50 am 
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To move the debate on a bit, and at the risk of sounding naive, what do we expect this group of people to do, and how?

Personally, I believe we need a small group to make things "Official"; to vet and approve the various rules and army lists being presented; to provide guidance to achieve this and to publish the process etc. As such, I think this was what the original ERC was set up to do and why it was limited to 5 people (to limit the amount of disent within the group). Regarding membership of this approval committee, could we combine earlier suggestions by conducting a ballot to produce a shortlist of people from which Neal (or possibly JJ / AH) could choose the new members. To achieve this, people would nominate themselves for election by a given date, when their names would be put up on an agreed forum, and the top "n" people put forward for consideration.

Note :-
Although appealing, I think it may be unwise to expect the committee members to represent some particular aspect of the hobby within the 'Aproval' group (whether geographical of functional), because of the pressures and ?complications this would add to the approval process. That said, we obviously need a means to generate agreeable army lists, to ensure geographical representation, to include the purists or fluff addicts as well as the tournament jockeys etc. Perhaps these thoughts could form part of the approval process rather than the responsibility of given individuals of the group?

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 Post subject: Rules Review Process 2008
PostPosted: Mon Dec 24, 2007 1:21 pm 
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I for one applaud Mark and Neal for trying to resolve the current crisis by taking the lead in combining things into one location, and for seeking to include the most popular amendments, whilst actively seeking to be as open as possible about both the process and seeking general approval.

Regarding the Rules approval process, there are two opposing considerations; taking time to allow proposed rules to be tested, while providing frequent updates to keep the ruleset as current as possible. Personally, I find a lack of "official" progress almost as frustrating as having to look into several different places for the rules, exceptions, FAQs, etc.

Could we continue the approach adopted by Mark and Neal by continuing to publish the list of rule amendments under discussion together with their state, using the volumes of potential changes to guide the "official" publication dates. This would allow a greater frequency of publication if the volume of amendments warranted it.

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 Post subject: Rules Review Process 2008
PostPosted: Mon Dec 24, 2007 5:17 pm 
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Can I call for a pause in any attempts to second guess potential strategies and ways forwards? Meaning no disrespect, I firmly believe that if we put any kind of trust in an unofficial board, we should allow them to organise the system in the way that they see fit.

Attempting to constrain and channel along a particular path will only tie their hands further. For example, while it would be great to get SG on board in this, I think that they have proven that this is not possible (otherwise we would not need this in the first place).

My own, personal, viewpoint is that we elevate nealhunt, allow him to pick his board and give him time to discuss with them what the development strategy should be. That said, it may be an idea for each membor of this board to have a 'second', someone with similar viewpoints to cover absences and unavoidable disappearances who has no direct power but keeps up with developments in case they need to step in.

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 Post subject: Rules Review Process 2008
PostPosted: Fri Dec 28, 2007 10:43 pm 
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7 people is a decent chunk of the active members of this forum. :D

It's also far too many.

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