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'Support' weapons should be...
A more powerful version of a smaller weapon 7%  7%  [ 2 ]
A more powerful version with pros and cons 85%  85%  [ 23 ]
Similar power level but better for a different role 7%  7%  [ 2 ]
Total votes : 27

'Support' weapons should be...

 Post subject: 'Support' weapons should be...
PostPosted: Wed Dec 05, 2007 9:18 am 
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An example of a more powerful weapon is better stats and/or range (e.g. E&C's thinking behind plasma weapons, or a Quake cannon being a rocket launcher with MW and longer range etc).

A pros and cons thing would be better stats but a drawback (so the above Quake cannon but slow firing etc).

The different role gives it the power in effect (example a VC with less shots than a TLD but specialised and better for a slow support role).

Personally I go for a combination of 2 and 3.

I don't want 'no brainer' choices of you always scale up if you can, but rather a choice. Yes the VC is a better weapon than the TLD, but it is more specialised and has a flaw in RoF. I don't want, got the option, upgrade to bigger gun.

Further I do think the biggest weapons should be a supporting role, not the mainstay the others cluster around.

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 Post subject: 'Support' weapons should be...
PostPosted: Wed Dec 05, 2007 9:29 am 
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I voted for 2. But tailored for a specific role as addition (at least for some of the support weapons) would be good too.

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 Post subject: 'Support' weapons should be...
PostPosted: Wed Dec 05, 2007 11:03 am 
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You don't have an option d:

d - Each weapon is different, and the previous editions of Epic / the background should be looked to to find appropriate stats.

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 Post subject: 'Support' weapons should be...
PostPosted: Wed Dec 05, 2007 11:09 am 
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Really? Why? The stats for 1st and 2nd editions aren't that similar and 3rd is again something different. Epic to date hasn't followed the past much, apart from fluff if appropriate why should we do ports of old stats and then find they are out of whack with each other?

Of course if you want to do individually pointed weapons for Reavers and Warlord then it makes more sense :)

Hena that would be option 1 as there's no draw backs, you simply get them if you can.

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 Post subject: 'Support' weapons should be...
PostPosted: Wed Dec 05, 2007 11:20 am 
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Then you pick the coolest version from previous editions. :D

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 Post subject: 'Support' weapons should be...
PostPosted: Wed Dec 05, 2007 1:56 pm 
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I think weapons should increase in "power" as they go up in Grades... or Barrels... *laugh*

I've got no problem with adding drawbacks as well, to make the weapons more characterful.

And, of course people will take the most powerful weapons they can... would anyone deliberately undergun their Titans if there was no compensating benefit?

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 Post subject: 'Support' weapons should be...
PostPosted: Wed Dec 05, 2007 4:05 pm 
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I'm voting for 2 and 3, basically. 2 primarily. I think the larger, heavier weapons ought to be more powerful but come with some kind of disadvantage to make your decision based on the specialization of the titan. Some weapons, like the Volcano Cannon, special missiles and CC/FF weapons, offer the Titan abilities which nothing else in the list gives them essentially. These weapons don't need to have specific drawbacks other then the fact that they're more focused on their goal and thus less useful in general. A TLD can fire on every turn potentially, while a Power Fist is rarely going to get more then one assault in a game (If that).


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 Post subject: 'Support' weapons should be...
PostPosted: Wed Dec 05, 2007 5:50 pm 
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I didn't vote because the definition of "support weapon" isn't all that precise to me. Right now "support weapon" seems like a catch-all category for powerful weapons, which might have a less powerful antecedent.

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 Post subject: 'Support' weapons should be...
PostPosted: Wed Dec 05, 2007 7:42 pm 
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What Ilushia said.

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 Post subject: 'Support' weapons should be...
PostPosted: Mon Dec 10, 2007 8:37 am 
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Then what is your view?

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 Post subject: 'Support' weapons should be...
PostPosted: Mon Dec 10, 2007 9:32 am 
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My vote goes for: 'there should be no support weapon distinction' - just have a list of weapons with possibly different costs and that's it.


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 Post subject: 'Support' weapons should be...
PostPosted: Mon Dec 10, 2007 4:40 pm 
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(rpr @ Dec. 10 2007,03:32)
QUOTE
My vote goes for: 'there should be no support weapon distinction' - just have a list of weapons with possibly different costs and that's it.

That's my view also.

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 Post subject: 'Support' weapons should be...
PostPosted: Mon Dec 10, 2007 4:56 pm 
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If by chance 3 or 4 were all more than the others and a similar cost they are probably a group of support weapons :)

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 Post subject: 'Support' weapons should be...
PostPosted: Mon Dec 10, 2007 5:19 pm 
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(Dwarf Supreme @ Dec. 10 2007,10:40)
QUOTE

(rpr @ Dec. 10 2007,03:32)
QUOTE
My vote goes for: 'there should be no support weapon distinction' - just have a list of weapons with possibly different costs and that's it.

That's my view also.

Functionally this is still basically the same thing, though. Basically you have 'normal' weapons which cost X and 'heavy' weapons which cost Y. With the heavier weapons costing more you still effectively have restrictions on their weapon choices. In essence resulting in basically the same end result.


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