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What possible upgrades are there?

 Post subject: What possible upgrades are there?
PostPosted: Tue Dec 04, 2007 7:11 pm 
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Yes I sspect that most people will be making there own as they are a) very expensive and b) silly.

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 Post subject: What possible upgrades are there?
PostPosted: Tue Dec 04, 2007 7:18 pm 
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There are a lot of things that can be added to titans.  Some of them should be added to give some more needed flexibility to the titans, and also added to show that the AMTL were a little Orkish in their mindset about upgrades and experimentation.

Here are some ideas that I am throwing around in regards to my v1.1 list:

Targeting Logic Engines - Targeting computers that give one weapon a +1 to hit (Grade2)

Automated Defenses - Gives FF attacks the "First Strike" special ability when the titan is in an assault on the other players activation.  (Grade 1? or 2?)

Improved Targeting Sights - gives a single titan weapon the "Sniper" special ability.  (Grade 1? or 2?)

Stealth Package - for X number of points gives a Warhound the Infiltrator special ability.  Limited to one warhound.

Ablative Armor - Gives the titan an extra hit that it can take.  This hit does not generate a Critical Hit Roll and does not contribute to increasing the starting DC of the titan.  Merely a free hit.

Any other ideas?

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 Post subject: What possible upgrades are there?
PostPosted: Tue Dec 04, 2007 7:56 pm 
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Sounds like ideas for the Investigatus titans but not for the more general ones.

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 Post subject: What possible upgrades are there?
PostPosted: Sun Dec 16, 2007 4:31 pm 
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(BlackLegion @ Dec. 04 2007,18:56)
QUOTE
Sounds like ideas for the Investigatus titans but not for the more general ones.

Well the Ad mech is alwals willingto try out new toys and ideas on the battlefield, so we could say one in three battle titans can choose such an upgrade and each upgrade can only be taken once (to show how rare and slow testing is).

One I've thought of.

Advanced carapace camo.

-1 to hit on all pin point attacks against the titan.

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