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Demolisher part2

 Post subject: Demolisher part2
PostPosted: Thu Aug 16, 2007 6:24 pm 
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(Hena @ Aug. 16 2007,18:53)
QUOTE
MW is getting too prevalent and save more and more pointless.

But that is not a problem introduced by the Marine list and won't certainly be changed by not giving the Vindicator a MW attack.

The SM list has no real ranged MW attacks bar the Titans.





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 Post subject: Demolisher part2
PostPosted: Thu Aug 16, 2007 6:26 pm 
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The SM list has no real ranged MW attacks bar the Titans.


Which is why Warhounds are so common... they're patching a big hole in the Marine armylist.

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 Post subject: Demolisher part2
PostPosted: Thu Aug 16, 2007 6:33 pm 
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I still don't quite understand why the Demolisher should have Ignore Cover.

It isn't like that in 40K - it's a siege/titan killer type weapon.

Personally I would keep Ignore Cover for true "flamer" type weapons.

(Incidentally, I'm one of the "MW but not Ignore Cover" camp)


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 Post subject: Demolisher part2
PostPosted: Thu Aug 16, 2007 6:34 pm 
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(Incidentally, I'm one of the "MW but not Ignore Cover" camp)


I'd put myself there too.

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 Post subject: Demolisher part2
PostPosted: Thu Aug 16, 2007 6:40 pm 
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MW4+ or MW5+IC :)

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 Post subject: Demolisher part2
PostPosted: Thu Aug 16, 2007 6:47 pm 
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Marines need something to get infantry out of cover. If you take them away the vindi IC, you will NEVER get rid of infantry in ruins.

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 Post subject: Demolisher part2
PostPosted: Thu Aug 16, 2007 7:24 pm 
I'm glad that you guys argue about rules, so I don't have to.


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 Post subject: Demolisher part2
PostPosted: Thu Aug 16, 2007 8:01 pm 
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(Evil and Chaos @ Aug. 16 2007,18:26)
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The SM list has no real ranged MW attacks bar the Titans.


Which is why Warhounds are so common... they're patching a big hole in the Marine armylist.

They are not only patching, those dogs are just a bit too great at what they do at that cost.

That patching sounds so horrible, like lack of MWs was unintended error that had slipped into SM list.


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 Post subject: Demolisher part2
PostPosted: Thu Aug 16, 2007 8:05 pm 
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(Soren @ Aug. 16 2007,18:47)
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Marines need something to get infantry out of cover. If you take them away the vindi IC, you will NEVER get rid of infantry in ruins.

Give em some BM and kick some butt in FF. Works every time.


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 Post subject: Demolisher part2
PostPosted: Thu Aug 16, 2007 9:31 pm 
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The frequency of MW is more of a Codex-creep problem IMO than a mistake made with the SMs.  While I agree the SMs really don't have a good MW pool to take from, this could become a slippery slope if we aren't too careful.  I'll switch my vote to MW as well with the general warning to everyone that MWs should be handed out sparingly on all lists, as Hena pointed out.  Perhaps some of the list developers and champs out there should review their own lists and see if any of these MWs can be removed.  Food for thought.

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 Post subject: Demolisher part2
PostPosted: Thu Aug 16, 2007 9:58 pm 
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I recently removed MW status from the Stormsword's main gun in the Death Korps list for this very reason.




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 Post subject: Demolisher part2
PostPosted: Fri Aug 17, 2007 12:14 pm 
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Hi.

First, it really depends if you use the experimental allocation rules or not... ( By the way guys, I really think that the PDF of the lists developped here should mention the ruleset they were designed for... )
So I'll assume that the experimental rules are used.


Macro weapons are not as powerful as it seems especially in a formation that combined MW and non MW attacks, as MW hits often land on the same unarmored target.
In assault a MW attack is always worse than 2 normal attacks. In shooting, well it depends as it works on both tanks and infantry.

Fluffwise, I really think this cannon deserve MW. I don't know if it has changed, but in w40k 2nd edition, is was described as one the most effective anti armor weapon.

Would it be problem to modify this weapon? Let's have a look at it :
-The baneblade needs a boost, so adding MW to it is a way to tweek it. IMHO it could even get an extra MW FF attack.
-The LR demolisher do not need a change. If we really want to chenge the demolisher canon, giving it a MW weapon and upping the cost should not be a problem.
-The main problem is the vindicator. The only time I've considered it useful is as an upgrade of a predator detachment, as it adds bulk and firepower.

So going MW is not unbalancing for me...

Would it solve the problem of the baneblade and the vindicator? I'm not sure because of their position in their respective list.
- The baneblade competes with shadowsword, which are always great even against armies without WE and with the warhound, which is overpowered for me.
- The vindicator competes with other upgrades for tactical. Honestly, before adding a vindi to a tac detachment, I would add 6 razorbacks first. And Whow has ever used them with assault marines? They would be better with devs! ( and it is more with the fluff IMHO )
- As a detachment, they compete with predators, which are better now. With MW they could have a slightly different role

So overall, I vote MW. Even with that, vindicators and baneblade will never be no-brainers, just little more balanced and attractive


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