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Chaos Harbinger

 Post subject: Chaos Harbinger
PostPosted: Wed Jun 20, 2007 7:49 pm 
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Anyone want to have a go at the stats for this beast in EA.

http://www.forgeworld.co.uk/acatalo....11.html


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 Post subject: Chaos Harbinger
PostPosted: Wed Jun 20, 2007 8:26 pm 
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Not at present, but more than 3 Marauders in terms of Air-to-Ground firepower (7BP+)  with the option of instead having a little more than 2 Marauders either an anti-Titan or at least Macro-Weapon 2BP attack.  This does not include 3 Autocannons (AP/AT/AA), 1 in each Arc besides the rear.  Lastly it would need to be a little weaker than a Manta in terms of DC.

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 Post subject: Chaos Harbinger
PostPosted: Wed Jun 20, 2007 8:33 pm 
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Ya know, I really don't like that model... makes me think more of Babylon-5 than the Ruinous Powers.

In and of itself, it looks cool, but it doesn't do it for me as a Chaos Heavy Bomber.

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 Post subject: Chaos Harbinger
PostPosted: Wed Jun 20, 2007 8:40 pm 
Fudge, that thing is expensive.


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 Post subject: Chaos Harbinger
PostPosted: Wed Jun 20, 2007 8:48 pm 
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Yeah, I noticed. Guess I won't be buying any.

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 Post subject: Chaos Harbinger
PostPosted: Wed Jun 20, 2007 9:00 pm 
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Not really my cup of tea either. Looks like the Batmobile with wings...

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 Post subject: Chaos Harbinger
PostPosted: Wed Jun 20, 2007 9:01 pm 
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(Warmaster Nice @ Jun. 20 2007,21:00)
QUOTE
Not really my cup of tea either. Looks like the Batmobile with wings...

*AND* tasteful and subdued Chaos Stars.  *laugh*


Without the Chaos Icons, it would almost look like a Demiurg craft to me.

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 Post subject: Chaos Harbinger
PostPosted: Wed Jun 20, 2007 9:02 pm 
Is this where I complain again about a lack of chaos vehicle idiom, besides spikes-n-skulls? Nah, you guys have heard it all before.


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 Post subject: Chaos Harbinger
PostPosted: Wed Jun 20, 2007 9:07 pm 
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Well, it is quite large!


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 Post subject: Chaos Harbinger
PostPosted: Wed Jun 20, 2007 9:10 pm 
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It is flippin cool......


for a new alien race in Battlefleet Gothic!

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 Post subject: Chaos Harbinger
PostPosted: Wed Jun 20, 2007 9:19 pm 
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(Otterman @ Jun. 20 2007,21:02)
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Is this where I complain again about a lack of chaos vehicle idiom, besides spikes-n-skulls? Nah, you guys have heard it all before.

When I think of Chaos I think of corruption and perversion of the "natural order", not of sleek ultra-tech vehicles.

There's no necessity for spikes and skulls, but there should be something that screams "This should not be"!

Each of the Ruinous Powers has themes that can be used in vehicle design, that go well beyond spikes and skulls...

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 Post subject: Chaos Harbinger
PostPosted: Wed Jun 20, 2007 9:30 pm 
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(Chroma @ Jun. 20 2007,16:19)
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When I think of Chaos I think of corruption and perversion of the "natural order", not of sleek ultra-tech vehicles.

There's no necessity for spikes and skulls, but there should be something that screams "This should not be"!

Each of the Ruinous Powers has themes that can be used in vehicle design, that go well beyond spikes and skulls...

Well if it makes you feel better there is no way that thing would be able to fly  :p   Does that scream unnatural enough for you?

Personally, I love everything about it except the price.

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 Post subject: Chaos Harbinger
PostPosted: Wed Jun 20, 2007 9:35 pm 
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I don't think it will ever work in EA's air combat system.  It's simply not meant to handle anything like that.

My first reaction would be to handle it like spacecraft support.

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 Post subject: Chaos Harbinger
PostPosted: Wed Jun 20, 2007 9:45 pm 
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How many hitpoints does a Thunderhawk Gunship have in AI again? I can't remember offhand.

You could find its expected DC by scaling it against the Thunderhawk.

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 Post subject: Chaos Harbinger
PostPosted: Wed Jun 20, 2007 9:48 pm 
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(Moscovian @ Jun. 20 2007,21:30)
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Well if it makes you feel better there is no way that thing would be able to fly ?:p ? Does that scream unnatural enough for you?

Personally, I love everything about it except the price.

To me it looks like a Narn battlecruiser.

It looks cool... but not "Chaotic".

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