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Death Korps of Krieg 1.9

 Post subject: Death Korps of Krieg 1.9
PostPosted: Wed Jun 13, 2007 8:24 pm 
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The Vraksian list needs some more work.  Atm it is a Steel Legion list with some small additional units.  I really need the book I suppose to begin work on the Epic list.

I do not think the Regimental Command (new name Traitor Command) should be necessarily mounted.

The list needs to compliment the Siege Assault list of the Krieg list by having a more defensive/city fighting feel to it where the Krieg list has the assault siege feel.  Now going with Siegemasters might be the first answer, but I think a 'mixed' Chaos list has potential - including some Alpha Legion units that can only make up 1/4 of the army or something.  Part of it is not having the second part of the Siege of Vraks, which could change the possible Epic list depending on what the Chaos forces in it look like.

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 Post subject: Death Korps of Krieg 1.9
PostPosted: Wed Jun 13, 2007 8:35 pm 
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The Vraksian list needs some more work.  Atm it is a Steel Legion list with some small additional units.  I really need the book I suppose to begin work on the Epic list.


The list for the Vraksians in 40k is 90% standard IG stuff. Maybe even 95%.

Part of it is not having the second part of the Siege of Vraks, which could change the possible Epic list depending on what the Chaos forces in it look like.

The second part will pretty much be a Lost and the Damned army, for which there's already a good list.

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 Post subject: Death Korps of Krieg 1.9
PostPosted: Wed Jun 13, 2007 8:56 pm 
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Then we may not need to develop a Vraksian list.  If the list can be represented using the Steel Legion/Siegemaster rules for the early part of the Siege (case in point is Megaboltrat's Nurgle Steel Legion) and the Lost & the Damned Cult list can represent the later one I do not see a reason to develop a new list for them, unless of course there is something to the list that needs to be included.

I for one am in favor of creating a Chaos Warband list that has very few Chaos Space Marine formations surrounded by loads of slave/cult/renegade human infantry.

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 Post subject: Death Korps of Krieg 1.9
PostPosted: Wed Jun 13, 2007 9:03 pm 
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I for one am in favor of creating a Chaos Warband list that has very few Chaos Space Marine formations surrounded by loads of slave/cult/renegade human infantry.


What would you change from an existing list / base the list on?

I think that this Vraksian army list could be modded to represent such a thing, for example if we moved most of the company choices into support formation choices, and had mostly infantry/worker's rabble choices as 'core' companies.



I think using the Siegemasters list as an enemy might be interesting, although they are decidedly more low-tech than the Vraksians.

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 Post subject: Death Korps of Krieg 1.9
PostPosted: Wed Jun 13, 2007 10:59 pm 
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At the moment I am unsure as I do not have the Siege of Vrak part 1 to look at and work out what I think the Epic list should have.

Since I want to include low numbers of Space Marines I think I need to understand the background of the Siege in more detail.

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 Post subject: Death Korps of Krieg 1.9
PostPosted: Thu Jun 14, 2007 12:24 am 
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I don't have Imperial Armour 5 but i don't think a whole formation of Alpha Legionaires should be fielded.

And why has the Worker Rabble a better armour save than standard Imperial Guard units (standard IG has none!)?

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 Post subject: Death Korps of Krieg 1.9
PostPosted: Thu Jun 14, 2007 2:57 am 
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Is a formation of 4 units of Space Marines with Autocannons/Missile Launchers or Heavy Bolters with Infiltrate and/or Scout to many Alpha Legion to include?  or having it be an upgrade for the large formation units and fulfill a similar role to Nobs in an Ork formation?

Creating cults to rise up against the Imperium in whatever way possible is what the Alpha Legion does.  Alpha Legion are the hard core terrorist/freedom fighters that know how to do everything.  They are the elite that slip away when the going gets to tough.  At the very least shouldn't the Traitor Command unit have a cadre of Alpha Legion Space Marines with it, directing and aiding the noble Cardinal's Generals in their war to throw off the shackles of Imperial oppression?

At this point I am not sure what form the mixed list would take, but I think it would be 'lite' on the Marines.  The Space Marines would at most serve the purpose of shock troopers to this list and would be something to quickly respond to and prop up a failing sector.

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 Post subject: Death Korps of Krieg 1.9
PostPosted: Thu Jun 14, 2007 1:08 pm 
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Also if the main list decides to change stats


Then I'll follow suit.

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 Post subject: Death Korps of Krieg 1.9
PostPosted: Fri Jun 15, 2007 1:37 pm 
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Okay, putting aside the Vraksian list, I've decided that it makes sense to have the Siegemasters as the defending force.

Anyways, I've been mulling over the Death Korps Infantry Companies.


I want to retain the large formations feel of the list, but I've been finding that in-game the Infantry Companies tend to pick up blast markers due to taking many casualties, and then never shed them (Maybe I just roll a lot of 1's!).

What if, instead of buying Infantry companies of 20 bases:

- Each Infantry Company choice gave you 2x 10 base formations.


That way the balance of the list wouldn't change (You'd still get the same low-ish number of support formations for your points), but perhaps the infantry companies would become a little less unwiedly.

What'cha'think?

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 Post subject: Death Korps of Krieg 1.9
PostPosted: Fri Jun 15, 2007 2:00 pm 
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I like the idea of huge infantry companies so I would be against this.  Huge unwieldy formations are what the guard is all about right?  That whole Hammer of the Emperor thing.

An infantry company giving you two formations is kind of odd as well, is there a precedence for this anywhere else in EA?

Speaking from personal experience I field 25 stand Steel Legion infantry companies normally (from infantry platoon, fire support platoon and snipers upgrades). They soak up a lot of damage but rarely are reduced to ineffectiveness due to blast markers.

Thinking about it now, my tank companies tank a LOT more fire than my infantry do.  Maybe the absence of the tank company choice is causing your infantry to soak up more fire?

I say leave it as is, I look forward to an upgraded 30 stand guard Company of Doom (+2).

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 Post subject: Death Korps of Krieg 1.9
PostPosted: Fri Jun 15, 2007 2:01 pm 
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I say leave it as is, I look forward to an upgraded 30 stand guard Company of Doom (+2).


lol I've yet to try this one. :D

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 Post subject: Death Korps of Krieg 1.9
PostPosted: Tue Jun 19, 2007 1:38 pm 
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FW sells DKoK style Medusa and Earthshaker platforms for WH40k. Haven't seen any self propelled artillery for them yet.

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 Post subject: Death Korps of Krieg 1.9
PostPosted: Tue Jun 19, 2007 1:47 pm 
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World you like my 'directors cut' version of the siegers - the pdf version as it were?

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