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[Red Queen] Red Queen Rising Battle 10

 Post subject: [Red Queen] Red Queen Rising Battle 10
PostPosted: Mon Dec 11, 2006 1:23 am 
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(illuvitar @ Dec. 10 2006,23:39)
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wow, i hope those bugs are hungry !! what a mess, blood everywhere ! :)

Yep, they had a BBQ after the fight. ?*laugh*

I really didn't think the Bugs were going to do this well, with the turns of marching required to get anywhere, but I think my opponents (there were two, one played the IG the other the Blood Angels) lost sight of their mission objectives and that cost them the game in the end. ?If they'd stayed focused I think they could've easily kept the 'Nids at bay long enough to keep the Supreme alive.

Looks like things are slipping down hill for the Imperials...





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 Post subject: [Red Queen] Red Queen Rising Battle 10
PostPosted: Mon Dec 11, 2006 3:07 am 
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Ouch, what a munching and crunching! :D

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 Post subject: [Red Queen] Red Queen Rising Battle 10
PostPosted: Mon Dec 11, 2006 6:45 pm 
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Things definitely are not looking good for the Imperials. It might be time to prepare the orbital nuke bombardment.  :D

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 Post subject: [Red Queen] Red Queen Rising Battle 10
PostPosted: Mon Dec 11, 2006 7:08 pm 
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(Hena @ Dec. 11 2006,18:03)
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Lucky warrior shooting. Never mind the nids winning initiative on the turn lictors come in to play :p.

Well, I think those Guardsmen should've gone on overwatch! ?*laugh*

I held the Lictors in reserve until the Infantry HQ was isolated. ?The Imperials were advancing to fight the approaching horde instead of taking a defensive stance... which is exactly what I had hoped they'd do. ?

The Inf HQ had little support... but *I* was lucky in that the Lictors actually successfully activated for an "engage" order! ?*laugh*

We've started calling Nids going first in the last turn of a game "The Luck of the Red Queen." *laugH*





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