Sorry, I missed this post to start with. I got Shipwreck and the suppliment a while ago, and managed a brief intro game.
The rules themselves are interesting. It is clear that the author knows his stuff, and the book is very well written and has some great pictures in it. The suppliment, Freeplay 88, is of similar quality, but a few less pictures.
Generally, the rules are very good. Fast enough to play well, but with enough detail (including subs and aircraft). Combat works by weapon system, and the whole thing splits into range bands for most cases. The damage system is a little brutal, but this is acknowledged in the intro, since it is set in an era where missles really rarely miss.
I really have only two issues:
1. The rules as they are written are not particularly clear. The author acknowledges this himself, and has provided errata and clarification on the web site.
2. There are hardly any ship stats actually in the rules. However, again, the web site has a huge number available.
Generally, I am impressed with the rules, enough to download and print the extra web content and put together another game when I can.
If you have any specific questions, please feel free to ask here.
_________________ https://www.cybershadow.ninja - A brief look into my twisted world, including wargames and beyond. https://www.net-armageddon.org - The official NetEA (Epic Armageddon) site and resource.
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