Hi Tom and Gang,
(netepic @ Aug. 16 2006,08:37)
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Ok dude, NP

, quick report below then. Cheers for the advice guys.
Cheers back at you, man!
(netepic @ Aug. 16 2006,08:37)
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I played a standard game, four ships on each side on a 4 x 3 ft table.
That's a small board for Vree. You'd much prefer a 4'x6' board... trust me!
(netepic @ Aug. 16 2006,08:37)
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The game lasted for two hours, mainly because we jabbered incessently.
Aahhh.... the battle of the words...
(netepic @ Aug. 16 2006,08:37)
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It was Vree vs Narn, my mate sorted out the teams.
I'm not sure I've ever fought against Narn.
I fought in a campaign with narna llies...
Watch out for those energy mines!
(netepic @ Aug. 16 2006,08:37)
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At first things went fantastically, I concentrated fire from turn on and took out one of his patrol ships early on giving me the advantage in numbers.
This was my tactic as well... hurt the big guns from a distance and leave mopping up for last. Popping the little guys isn't too hard.
(netepic @ Aug. 16 2006,08:37)
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Then as they closed and I didn't have room to use my super manueovrability to its full they evened things up somewhat

.
I always kept to the distance of my longest guns.
I would used a two-turn advance, retreat system using that super-maneauverability to its fullest.
Being in close with just about anyone is like being a Vree balloon at a porcupine convention.
The Vree are optimally a hit and run fleet... Save your Proton Shredders for emergencies.
(netepic @ Aug. 16 2006,08:37)
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Narn up close are mental. I made several tactical mistakes, mainly in leaving critically damaged ships and switching targets, in the end they repaired most of the criticals and came steaming towards my battered fleet.
Definitely, pursue enemies until they are gutted. Don't let those repair rolls come back to get you.
I you do switch targets, wait until AFTER you've dealt a crippling blow to a major asset.
I do that when fighting the Earthlings... pick the flag ship and cripple it and then eat up the small ones.
(netepic @ Aug. 16 2006,08:37)
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The game ended up with the Narn flagship and a patrol boat left, the patrol boat crippled and the flagship on quarter health. It was a great game and much enjoyed, but really I should have focused my fire, that would have helped significantly. One thing I will say is that when the Narns main guns come to bare it is wince worthy :s.
Sounds good!
(netepic @ Aug. 16 2006,08:37)
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?Looking forward to game number two

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I miss the game too!
Shalom,
Maksim-Smelchak.