(Evil and Chaos @ Jul. 30 2006,05:44)
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(Hena @ Jul. 30 2006,07:14)
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I still think that variable weaponry is better for hierophant, than that fixed version. And I want to keep the breath weapon on it. As long as the variable allows your version everyone should be happy.
I don't think the model will be coming with variable weaponry, so it'll require conversions for the newbies, but in principle I'm not against it.
To be balanced with the Bio-Cannon (Which I assume it'd be replacing?), it'd have to be AP6+ or something.
Alternatively you could pay an upgrade cost to get access to the breath weapon in addition to the Bio-Cannons.
I'd make the template-weapon be AP4+/AT6+ myself. Ignore Cover. Basically the same as the inferno gun for the Warhound in the AMTL list. The Bio-Cannon is not going to be as good against infantry, but will typically be MUCH better against tanks (Which seems reasonable to me). With 2x AP 3+/AT3+ you'll hit and kill tanks far more consistently. And it's not bad against infantry either. If the Biocannon comes out underpowered we could perhaps move it to 3x AP3+/AT3+. But I think it's ability to rip through tanks will make up for it's lacking against Infantry. Combind with the longer range (The flame template is only about 20cm long. I was figuring the Bio-Cannon would be around 45cm range or so) I think it'll come out about even.