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Joined: Mon May 08, 2006 10:50 am Posts: 1189
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Quote (asaura @ 16 June 2006 (18:59)) | Quote (Tactica @ 16 June 2006 (18:50)) | Furthermore, I think the rate of fire of S6 weapons is also a valid point. We should be mindful of precidents. Rate of fire of other S6 weapons converted to E:A was something I hadn't considered. |
Hmm.. aren't there multiple rail rifles to a stand? Most heavy weapons statlines in Epic represent a single weapon, making the comparison with multiple rail rifles a bit problematic.
The point about Sniper AT fire is very profound. We don't want that. | Depends on just which stand you're refering to. Imperial Storm Troopers, for instance, can carry 2 Plasma Guns, which are S7, and Plasma Guns are only AT 5+, and have significantly better RoF AND they're stronger. In fact, Shuriken Cannons have the same RoF as 3 Rail-Rifles (The max), the same strength, and come twin-linked on Wave Serpents, and still don't have any AT ability! I'd leave AT to weapons which are S7+ myself. Even Krak Missiles are only AT 6+, and they're significantly better then Rail Rifles are, even 3 Rail Rifles. IG Snipers can potentially damage AV 12 units, getting 2d6 worth of penetration on tanks, as can Eldar Rangers. But neither of those units get AT 6+, even though EVERY one of them carries a sniper rifle, as opposed to only 2/5 or so as you'd expect in Pathfinder squads. While it is true that individual weapon systems are usually represented as their own separate shots, I just don't think the RoF is there for them to be working that way in this case. Assault Cannons are AP 5+/AT 5+, and they're Heavy 4, Rending under current 40K rules, which is FANTASTICALLY better then Rail Rifles, it's better then even a full 3 Rail Rifles for a single Assault Cannon! I'd leave AT shots to things which either have Str 7 or more, or which have some very specific reason (like Rending, Gauss, Lance, etc) which makes them better against tanks.
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