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Thunderhawks on "first fire" order

 Post subject: Thunderhawks on "first fire" order
PostPosted: Thu Jun 15, 2006 1:47 am 
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Quote (jb1 @ 14 June 2006 (15:57))
Quote (Charysh @ 10 June 2006 (01:53))
Primarch, your last comment clarifies the question, but leaves it a little vague on the issue of the bolters (According to the 5.0 rules first fire orders permit the flier to fly in, land, disembark troops and ONLY fire point defense weapons and NO other.)

The question now is do the point defense weapons fire as if on 'First Fire order' or do they fire in the advance fire segment?

(jb1's gaming partner :) )

...my idea of a turn is that there are no sequince order-per say. I percieve a turn as you pick a "detachment" to do what they are ordered,be it "charge","advance", or whatever. For instance if you have the iniative and move a detachment with charge orders,they will move to contact with an enemy if this is the case. Now if you have a detachment on first fire and is within range of the detachment that "charged" then you may stop that "charging" detachment and take them under fire. If the "charging" detachment" survives it may then continue to the enemy,make contact and then close assault.
I believe this is the correct procedure. If not please let me know.

Hi!

You may only "stop the moving unit" IF you snap fire, usually at a penalty.

If you dont use snap fire, regular first fire does not stop movement, but you fire in the first fire phase at no penalty.

The difference between the two is that if you use snap fire you can avoid being pinned in close combat by destroying the unit before it closes. However its at -1 to hit.

First fire doesnt avoid getting pinned, but you fire without a penalty thus increasing casualties. They have their place and strategic value.

Primarch

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