Well, they would probably each have to loose a weapon system, and probably some range on the weapon systems they keep if the point cost were kept the same. Not something to be happy about, I suppose. However, the "light" knights could have their move reduced by 5 or 10cm without taking too much of a hit when assaulting. Also, if they are worth the point value they are assigned, there shouldn't be a problem.
It seems to me that the knights are a hard group to get "right." They should have good abilities, so they should be relatively expensive. But, being in a titan list means their expense competes with the big stuff, so a cheap unit is desired. But, this means small formations are required to keep the point cost down. But, small formations are very vulnerable to BM's, so cheap knight formations don't seem that attractive when compared to competing formation types.
It's almost as if there should be a 8-10 knight, 600-800pt legio choice, just so a player can go whole hog into this mess. But, then, once again, there is the fluff to content with. Oh well.
The whole issue frustrates me because I've always thought that the knights were a visually cool concept. Right now, the only difference I see between knights and Russes, is that the knights want to be in CC. However, their speed means theat they don't seem likely to ever get into CC without being charged by the enemy. The lighter knights obviously have a better chance, but they seem almost too fast when doubling or marching.
What if only the light knights were given infiltrator and at the same time give up some of their speed?
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