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New FW Tyranids

 Post subject: New FW Tyranids
PostPosted: Sat Jan 21, 2006 11:31 am 
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From the newsletter:
Malanthrope
http://www.forgeworld.co.uk/malan.htm
All new 40K monster – The Tyranid Malanthrope
We are going to start off today with a big, gribbly monster. If you like your monsters to have lots of claws and tendrils, then the wonderful new Tyranid Malanthrope could be right up your street. Alongside the far more common Ripper, Malanthropes harvest battlefields for the DNA material of fallen enemies. The Malanthrope is surprisingly swift for its size, propelling itself forward using its many tendrils and powerful tail. These same tendrils gather the dead and dying but are also quite capable of ensnaring living beings. These unfortunates are injected with bio-toxins to incapacitate them before they are wholly engulfed and stored in the bloated sacks of the Malanthrope’s torso. Simon Egan has done a great job sculpting the Malanthrope. The detailing is of course up to Simon’s usual excellent standard and I think he has really captured the essence of how terrible a creature this is. Just look at the storage sacks on either side: You can see a pair of hands trying to claw their way out and two human faces pressing through. What a truly horrific way to die! Warwick sent us a set of experimental rules for the Malanthrope that you can download and try out. The link to these rules are further down the page. Pre-orders for the Tyranid Malanthrope can now be placed over the telephone with our sales guys, Simon, Dean or Chris, or online at the Forge World online store for release from Monday February 27th onwards.

Brood Nest
http://www.forgeworld.co.uk/bnest.htm
Once a planet has become infested with Tyranids, their spores rapidly take hold, polluting the atmosphere and local fauna. It is theorised that these spores are the initial process in creating new Tyranid creatures. How this might occur is unknown, but Tyranids regenerate their numbers at a terrifying pace, quickly producing new bio-killers. These creatures often grow below ground, safely hidden away in Brood Nests, before pushing their way to the surface. They then emerge from the nest covered in mucus and ichor in a horrible parody of human-birth. Mark Bedford has made a great model of a Tyranid Brood Nest which shows several Tyranid creatures clawing their way out of their gestation-sacks. I like this horrid looking thing quite a lot. It just begs for a few grenades or a demo-charge to be dropped down inside! Better still, virus bomb the site from orbit: It’s the only way to be sure. Warwick has also made a set of experimental rules for the Tyranid Brood Nest that you can download and try out. The link to these rules are further down the page. The Tyranid Brood Nest will be released from Monday February 27th and can be pre-ordered the Forge World online store or the Forge World mail order phone lines.

Ripper Swarms
http://www.forgeworld.co.uk/ripper.htm
o better represent the waves of Rippers that literally flow over Tyranid battlefields, Daniel Cockersell has recently completed a set of three Ripper Swarms. Each swarm was made by carefully combining around over twenty individual Rippers to give us these great little one-piece models. There are differences between the three swarms like one Ripper biting another one and little details such as a Ripper being crushed underneath the mass of bodies. Daniel started the Tyranid Ripper Swarm project by making several individual Rippers with separate arms/claws which could be useful for adding to bases of larger Tyranid creatures or scenery and can be seen on the Forge World online store via the pre-order link at the bottom of the page. These great new Tyranid Ripper Swarms and packs of individaul Rippers can be pre-ordered for release from Monday February 27th via the Forge World online store or over the phone right now.

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 Post subject: New FW Tyranids
PostPosted: Sat Jan 21, 2006 12:06 pm 
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Info already posted.

Discussion here

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 Post subject: New FW Tyranids
PostPosted: Sat Jan 21, 2006 12:33 pm 
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Out of all that all I can see is

1) A headache for Jaldon as we beg for a Malanthrope :D .

2) As mentioned in the otherthread the multipart rippers as ravenrs.  They should be easier to convert into having deathspitters than the plastic rippers.

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