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[Lists] Ideas for list 5.8! |
ragnarok
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Post subject: [Lists] Ideas for list 5.8! Posted: Tue Dec 27, 2005 7:24 pm |
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Brood Brother |
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Joined: Fri Jun 24, 2005 2:43 pm Posts: 2084 Location: Reading, England
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Since Hena Chroma said that he is planning the next itteration of the list I thought I would start a thread on concepts that we think that should be included
So here I go
Spawning Infantry 1 pip Light vehicles 2 pips armoured vehicles 3 pips War engines 2/3 pips per DC
Raveners +1 FF
Harridan Lose breath attack reduce DC to 3 reduce transportation to raveners and gargoyles Reduce claw attacks to MW Gain invulrable save
Vituperator Lose breath attack reduce DC to 4 reduce transportation to raveners and gargoyles Gain invulnrable save
gargoyles skimmer instead of jumppack (I'm going to keep on pushing this one ? )
Screamer-Killer FF5/6+ remove bioplasma ? reduce MWCC attacks to 1 ?
Exocrine reduce speed to 15cm
_________________ Tyranid air marshal
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ragnarok
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Post subject: [Lists] Ideas for list 5.8! Posted: Tue Dec 27, 2005 8:46 pm |
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Brood Brother |
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Joined: Fri Jun 24, 2005 2:43 pm Posts: 2084 Location: Reading, England
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Hum... Its Chroma that has kept the list going not me. I just have been commenting on it... a lot it seems .
| Really? you're right. oh well someones fault I expect, not mine though.
Raveners. I would keep it as is. Perhaps drop the cost to 25. I would like to see the situation where the LV status could be used in its favour before removing it. Although if agility is dropped... then we need to restructure LVs again.
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Well I put in +1FF to represent the shear number of grubs a devourer armed ravener can do.
Harridan. Why raveners and gargoles? Weren't raveners burrowing things? Claws could be dropped to MW. Monstrous was it? I'm not sure about breath, but I don't have much on opinion on this. Perhaps need to drop cost as well with these changes?
Well I see raveners as worm like, thus able to snuggle into the carrying pouches. Also I agree that they should have a points cut. 25-50pts
Gargoyles. I don't take sides.
take mine

Screamer Killer. I really like the 2MW attacks here. But only 1 normal so thats 3 in total. While the SK did have the plasma ball attack, I'd be happier if it didn't have FF ability. Since everyone keeps saying its too good, this is the best way to keep it extremely good.
I'm to two minds of the SK attacks. I definatly want them to have a FF, I hate it when a brood was FFed to death. As to the attacks 2MW should have a point hike.
Hormagaunt 20cm move (I don't give this up until fat lady sings or Maksim changes his list ).
With or without infiltrate?
Also when did they list get a fat lady? It isn't on my force org chart.