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TAU WIP 4.2 - Here - See Link in post

 Post subject: TAU WIP 4.2 - Here - See Link in post
PostPosted: Tue Nov 22, 2005 2:14 am 
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No debate Nerroth. I think its a dead issue unless there is significant request for it. Orde was just commenting that we previously discussed it... in this thread in fact, just back a few pages. ;)

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 Post subject: TAU WIP 4.2 - Here - See Link in post
PostPosted: Tue Nov 22, 2005 6:13 am 
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Tau WIP 4.2.7 is up as promised. See first post in this thread.




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 Post subject: TAU WIP 4.2 - Here - See Link in post
PostPosted: Tue Nov 29, 2005 9:15 pm 
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OK,

The long awaited - army list all on one page udpate is finally here!

See Tau WIP v4.2.8 on the first post in this thread - as usual, all updates are listed on the first page as well.

Should be everything agreed upon up to present. This update took some time - over 9 hours believe it or not! Hopefully it gets some playtest.

Cheers,

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 Post subject: TAU WIP 4.2 - Here - See Link in post
PostPosted: Tue Nov 29, 2005 9:37 pm 
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Cool!

Very shiny (shame there's no room for in the CS for the Protector, oh well...Myabe I'll acquire it for the Gue'senshi!)


Gary

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 Post subject: TAU WIP 4.2 - Here - See Link in post
PostPosted: Tue Nov 29, 2005 9:43 pm 
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Oh, and you'll have to modily the Basing Tau Units section to change Gue'vesa'ui to Gue'vesa'vre...


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 Post subject: TAU WIP 4.2 - Here - See Link in post
PostPosted: Tue Nov 29, 2005 11:44 pm 
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Quote (Nerroth @ 29 Nov. 2005 (20:43))
Oh, and you'll have to modily the Basing Tau Units section to change Gue'vesa'ui to Gue'vesa'vre...


Gary

Man you have a keen eye - good catch!

Done - download updated. ;)

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 Post subject: TAU WIP 4.2 - Here - See Link in post
PostPosted: Wed Nov 30, 2005 12:16 am 
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Quote (Nerroth @ 29 Nov. 2005 (20:37))
Cool!

Very shiny (shame there's no room for in the CS for the Protector, oh well...Myabe I'll acquire it for the Gue'senshi!)


Gary

Gary,

Space Optimizations were 'fun' this time - LOL! Anyway, Glad you like the list.

If there's a fit for the Protector in the CS, LMK what you are thinking. Collectors models aren't main list - I just missed the recomendation consensus on this perhaps.

Do others want to see it in as well? I seen your thread on the protector, but it didn't seem to get yays or nays yet so was waiting to see what the masses thought before including or not.

Also, this is Epic and not every ship needs noted in the army list. If it serves a purpose, great. From a collectors model standpoint, if there's a model - we can include it IMHO.





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 Post subject: TAU WIP 4.2 - Here - See Link in post
PostPosted: Wed Nov 30, 2005 12:58 am 
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Well, we already have a second ship from the ECF (the metal fleet) in the form of the Explorer, so we could do the same for the CPF and fit the Protector into that space still left empty on the last page.

I'd go with the Protector, as I see it as a ship more inclinced to be able to launch surgical strikes than a Hero or Custodian, with 175 representing its 2 PPAs, str4 Tracers and reduced LB capacity.

So, we have 4 scales:

1 - rapid strike via faster-deploying vessel using 1-2 Hunter Cadres via 1 Manta or 3 Morays/Orcas (Protector),
2 - more substantive action from a slower ship using twice as many Cadres (Hero),
3 - Large scale insertion with heavy fire support (Custodian)
4 - Larger scale drops without spacecraft fire (Explorer)


Seem reasonable?


Gary





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 Post subject: TAU WIP 4.2 - Here - See Link in post
PostPosted: Wed Nov 30, 2005 1:17 am 
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Seems to make sense Nerroth - to me anyway, write us up a proposal and LMK where you see it fitting into the list.

We'll be able to get a feel for exactly what you are talking about then. I think I'm clear, but just want to see how your submission would look formatted by you first.

Cheers in advance,

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 Post subject: TAU WIP 4.2 - Here - See Link in post
PostPosted: Wed Nov 30, 2005 1:20 am 
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OK, here goes!


EDIT: Modified the fluff, to shorten it a little!


In the Collectors' Section, beneath the entry for the Explorer, put this:


LAR'SHI'VRE (PROTECTOR) CLASS CRUISER - 175 points
The main combat vessel of the new Tau fleet, the Lar'shi'vre has already made a significant name for itself as a major contributor to the success of the Kor?vattra Qath?fannor. It possesses a superior warp dive system to those of most other Tau starships, as well as a comparable level of firepower to its larger cousin, the Lar'shi.
This allows the Lar'shi'vre to serve as an effective rapid-deployment vessel, able to swiftly reply to piracy raids on the Empire's shipping lanes, launch commerce raids along the borders of Tau space, as well as deploy as part of a battlegroup in a fleet engagement.  
It also serves as a means of deploying rapid strike teams onto enemy worlds, where a single Manta or squadron of Morays and Orcas can be enough to launch a surgical strike against a carefully-selected target on the surface, or turn the tide in an ongoing campaign on the planet.
The Dal'yth Qath'fannor has seen use for single or paired Lar'shi'vres in deploying Gue'senshi companies and Hunter Cadres in the Lithesh sector, either as a means of striking the logistical network of the Navy in the region, or in concert with the Or'es El'leath as part of a large-scale planetary incursion.


Type  Speed  Armour  Close Combat  Firefight
Spacecraft  n/a  n/a  n/a  n/a
Weapon  Range  Firepower  Notes
2 x Pin-point attack  n/a  MW 2+  Titan Killer (D3)
Gravitic Tracer Salvo  n/a  4x MW6+  Guided Missiles
Notes: Transport (may carry up to 3 morays and/or Orcas plus any troops carried in them; A Manta (plus any troopers aboard) can also be carried, but counts as three craft for transport capacity purposes)


Also, add this line in the Orbital Bombardment entry:

Protector  n/a  3BP  Macro-weapon


How is that?


Gary





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 Post subject: TAU WIP 4.2 - Here - See Link in post
PostPosted: Wed Nov 30, 2005 3:12 am 
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nerroth, I have no objections to putting it in the collectors models of the Tau WIP - others?

Cheers,

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 Post subject: TAU WIP 4.2 - Here - See Link in post
PostPosted: Wed Nov 30, 2005 5:30 am 
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No problems at all, at least for me!
About the new PDF:
- There are two entries for the skyray, remove one.
-Think you should change the text saying that "Broadsides are based 2-4 to a base" as "now" they are vehicles...

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 Post subject: TAU WIP 4.2 - Here - See Link in post
PostPosted: Wed Nov 30, 2005 4:55 pm 
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But the unit stats assume there is a ta'ro'cha on the stand (hence the two twin-linked Railgun shots), so 2-3 suits per base are the way they should be!


Gary

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 Post subject: TAU WIP 4.2 - Here - See Link in post
PostPosted: Wed Nov 30, 2005 10:02 pm 
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Icon,

I don't think its wise to change that. We are in unchartered territory, I agree, but we've not solidified on the LV status for the broadside - its simply a starting point.

JERVIS was the one to set those basing standards. I have no intentions of recommending people change *his* recommending basing standards without *JJ's* approval.

After all, this is his list as he's the original author, we are just following his lead. He may have set those standards for reasons well beyond the rules. I know he set them with the intention that they would be infantry as that's the original recomendation he had for the unit. The basing may be solely tied to that original recomendation don't know.

However, he's working for a company that wants to see profit on the bottom line. He may want the models to be based 2-4 to a stand because they want to sell a blister/pack for every 1-2 infantry err... broadside stands a player would like to build.

I'll leave any basing recomendedation changes to CS a he sees fit to bring it up with Jervis. I just don't feel comfortable advising the masses that they change something *the boss* has stated as a guideline.

Cheers,

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 Post subject: TAU WIP 4.2 - Here - See Link in post
PostPosted: Thu Dec 01, 2005 12:39 am 
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@ Tactica: Right, no problem, it was just a little detail I noticed and I reported it, no intent in delegitimize JJ work! :laugh:

@ Nerroth:Probably 2-3 Infantry suits is the way it should be :cool:, but *when* and *if* Broadsides will be once and for all defined as LV they'll have to be based 1 to each base, and this will create another problem, as they'll be unable to have such statistics as they actually have with only one model representing the unit.
Hoping my point is understandable, as my english often is not :(

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