[Modelling] Basing Tyranids... |
Chroma
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Post subject: [Modelling] Basing Tyranids... Posted: Wed Nov 23, 2005 4:46 pm |
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Brood Brother |
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Joined: Fri Jun 24, 2005 3:06 pm Posts: 9684 Location: Montréal, QC, Canada
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The rules/guidelines for basing can be found in this section of the EPIC rulebook:
1.1.2 Stands As previously noted, a unit can be a single vehicle model, or a stand made up of several very small models grouped together and glued to a small base. Stands usually represent things like infantry, where moving the individual models round on their own would be very fiddly with Epic scale models. All the models glued to a stand count as a single unit as far as the rules are concerned. The size of a stand and the number of models glued to it are left pretty much up to the player to decide within the following limitations:
? A stand may be no more than 40mm and no less than 5mm across in any direction.
? A stand must be at least 20mm across in one direction (ie, a 5mm by 5mm stand is not allowed, but a 5mm by 20mm stand would be okay).
? Stands representing infantry units must have at least three infantry models and may not have more than seven. Infantry mounted on bikes or horses must have between two and four models mounted on each base.
? Stands representing artillery must have between one and two artillery pieces and up to six crew models.
Those are your only limitations. ?
I base my Tyranids on these:
http://www.dp9.com/Products/Covers/dp9-244.gif
I lay down a thin piece of plasticard with randomly placed holes punched out with a single-hole paper punch over it to cover the slot.
_________________ "EPIC: Total War" Lead Developer
Now living in Boston... any EPIC players want to meet up?
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Markconz
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Post subject: [Modelling] Basing Tyranids... Posted: Wed Nov 23, 2005 10:38 pm |
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Purestrain |
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Joined: Mon Jul 28, 2003 10:43 pm Posts: 7925 Location: New Zealand
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