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SCULPT: Genestealer

 Post subject: SCULPT: Genestealer
PostPosted: Thu Aug 04, 2005 4:28 pm 
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No kidding.  If you can figure out how to mass produce them, I'd say you've got a ready market.

Wow. :oo

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 Post subject: SCULPT: Genestealer
PostPosted: Thu Aug 04, 2005 5:02 pm 
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Wow, I am gobsmacked too. Your work is amazing. I think you should do the other new style tyranids too  :D


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 Post subject: SCULPT: Genestealer
PostPosted: Thu Aug 04, 2005 6:21 pm 
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OK, first of all, thanks for the many kind comments :-)

Now for a few things...

That is really simply amazing. Hard to imagine sculpting in that scale.


Well, I can only repeat what I've already said a few times, I believe: The scale does not matter, in my eyes. As long as you know, a) what you *can* do, b) what you *cannot* do and most importantly c) what you *have to* do, in a given scale. I maintain that, while most things are indeed harder to do in smaller scales than in larger ones(just think about faces...), most of these *don't* have to be done to the same degree of perfection.
In the case of the Genestealer for example I made far fewer ridges whenever I did those membranes/gills/whatever showing beneath the outer armour, than you've got on the original 54mm model , but the effect is basically the same.

Don't let yourselves be discouraged by scale...

Wow !!! ? You got to let F/W know


When I have enough samples to send them, which have to be at least the quality of this piece, and which I can cast, so as not to be forced to send them the originals, I would love to apply for some freelance work.

However, if there happens to be anyone from FW or SG surfing these forums, I would not be opposed to a project offer right now either...well, one can try :-:

... or sell your stuff "bootlegged" to us !

Well, I'm not quite up on legal matters, but I suppose *if* I ever got around to casting them, and the results were of sufficient quality, I hope I would not be stepping on GW's toes by selling/trading a few individual pieces to those people who have always cheered me on here :;): .

However, at the moment the perspective on casting looks bleak, since I just checked my RTV rubber and resin, and the latter in particular has aquired a rather strange consistency (by which I mean it basically looks like dairy products past their prime, with fat and water having separated...).
Now I prefer to buy my casting supplies at Tiranti's, a sculptors' shop in London, and unfortunaltely I probably won't be going there during the holidays this time around.
Now there *is* a crafts shop selling some casting products in a neighboring town, but the quality seems rather inferior to me...maybe I'll try them out anyway, but I fear it might just be a waste of money...

Agreed, having just reviewed your stuff in Incoming

Oh yes, I just saw that myself.
Kudos to whoever edited it, well done. In particular I like the Black and White SoB and Tau at the top. The only minor gripe I have is that my nickname has been spelled wrong again ... but I'm used to that on the net, I suppose it's due to different phonographemic associations by speakers of different native languages, since it's always the "s" and the "n" that get either redoubled or have one out of two omitted. Verily a fascinating research subject... :laugh:



I'd give my left leg to have a shot painting some of your work

If I ever cast some of them to satisfactory quality (see above), I will send you some pieces, on the condition that I get some painted one's back (and on the condition that you keep your leg) :cool:

Keep it up & more to the point, keep telling us mere mortals how you did it!

Well, I don't really know what to talk about in detail, except for those points what I've already touched upon. Do you have any specific questions? Befopre anyone asks, no I don't have in-progress-shots, since I started this one way before I ever had a camera, so a step-by-step all-the-way-through documentation is not possible I'm afraid.

Wow... I will take 200!

Well, you will gain 200 Stealers and in return you will lose your sanity assembling them, if my experiences posing that accursed thing were any indication...

I think you should do the other new style tyranids too ?

The funny thing is, when I was just about to post the pics, I had a look into the New Tyranids topic, and couldn't help but smile :;):

Cheers,

Drasannar
(pronounced with a voiced "s" and a long, syllabic, "n" ;-))

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 Post subject: SCULPT: Genestealer
PostPosted: Thu Aug 04, 2005 7:48 pm 
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It is by reading threads as these that I keep asking myself:

"why do you even bother trying to paint minis? Just leave these things to the pros...."

Amazing. Outstanding. Awesome. Superb.

You know, between NetEpic, these pieces and Incoming, I'm starting to wonder why we just don't blow GW off.....


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 Post subject: SCULPT: Genestealer
PostPosted: Thu Aug 04, 2005 8:51 pm 
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The funny thing is, when I was just about to post the pics, I had a look into the New Tyranids topic, and couldn't help but smile


Yeah heres me racking my brains trying to think of how to convert stuff and some one comes along and sculpts from scratch the coolest epic 'nid i have ever seen!

I am having difficulty desiding whether you have created a nano-genestealer or whether you "just" sculpted up a wh40k scale epic IG dude. Seriously though that is impressive!

I'm with Justinel on this one i want an army of both the SOB and genestealers.

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 Post subject: SCULPT: Genestealer
PostPosted: Thu Aug 04, 2005 9:33 pm 
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am having difficulty desiding whether you have created a nano-genestealer or whether you "just" sculpted up a wh40k scale epic IG dude.


Damn, you got me :blush: }:)




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 Post subject: SCULPT: Genestealer
PostPosted: Fri Aug 05, 2005 1:06 am 
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Respect.... :cool:

Very well done mate, just fantastic work!

For your next trick, a 'new style' multipart Epic Hive Tyrant please. :D

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 Post subject: SCULPT: Genestealer
PostPosted: Fri Aug 05, 2005 3:08 am 
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Hi!

Drasannar, would it be easier to cast in resin like FW than metal?

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 Post subject: SCULPT: Genestealer
PostPosted: Fri Aug 05, 2005 9:47 am 
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With my limited knowlege of casting I'd say yes.
If a metal mould is to survive more than a few casts it needs to be made very solidly and there's also some issues with keeping the lead fluid until it has reached every detail on such small minis.

Resin on the other hand can be set to cure in a longer timeframe which allows you to work with the mould and get material into every little recess.
The main problem with resin is that with such small miniatures there's a greater risk that they break before they leave the mould.

...But of course I could easily be mistaking since my knowledge on the matter is limited to theory only... :;):

Cheers! :)

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 Post subject: SCULPT: Genestealer
PostPosted: Fri Aug 05, 2005 10:50 am 
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I really see the potential!

This could very well be the way to preserve the epic game!

If you rename the minis into things that aren't at all related to GW's ip I don't think you're doing anything wrong.

I you do sculpts of things that GW hasn't done themselves like obliterators or necrons then you can't be accused of copying either can you? Just call them "evil robots" and "gun monster"

:l  :l

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 Post subject: SCULPT: Genestealer
PostPosted: Fri Aug 05, 2005 1:12 pm 
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Drasannar, would it be easier to cast in resin like FW than metal?


I don't know, since I only have personal experience with resin, not with any kind of metal. However, Warmaster Nice's arguments are rather logical I think. Particularly the part regarding better ?preservation of detail in resin casting would partly explain why forgeworld go for resin, not to mention that the equipment is probably cheaper to set up and maintain than that for metal casting (which is why most people who cast at home don't use metal, besides the obvious safety hazards associated with a) fuming and b)burning hot liquid metal.).

However, besides the question of resin vs. metal there are other issues that affect quality. Two that come to my mind immediately would be:

-Mould making <=has mostly to do with the level of skill and experience of the mould-maker (e.g. from personal experience: placing the mini, pouring the rubber the right way or devising a good layout for air-vents), which is also related to the amount of time invested, and the type and quality of the rubber used for the mould (e.g. I probably wouldn't be able to make a proper mould at the moment, due to my rubber having become thicker and more "gummy" in consictency than before, making it less likely that it would properly flow into all the detail.)

-Quality of metal/resin: I have noticed for example that the resin FW uses is very different from what I have at home, and I suppose it's of quite good quality.

The main problem with resin is that with such small miniatures there's a greater risk that they break before they leave the mould.


Indeed. About one and a half years ago I cast a few Starcraft pieces, only slightly smaller than epic scale, and breakage during removal and cleaning was the major problem besides some air bubbles I couldn't get rid of that were even more annoying.

If you rename the minis into things that aren't at all related to GW's ip I don't think you're doing anything wrong.


That's walking a fine line. First of all, if it's based on their designs, than, no matter the name you sell it by, it *is* infringement of their copyrighted material.
Now this is not a major problem in Fantasy, as many fantasy designs (not all, however) are fairly generic, and as long as you are not precisely copying a GW mini, you should be fine.
However 40K has a much more unique imagery.
And a major deviation from that style would in my eyes pretty much rob the design of its unique flavour.
And beyond that, even *if* you ?changed the style, e.g. create Necrons which look skeletal, but in a different way, as soon as GW notices that you have a thriving business going
selling several miniature lines which make almost perfect substitutes for the lines of one of their systems, they will just gun you down with superior legal force, to prevent erosion of their trademark.

So, unless GW relinquishes their copyright to us (which won't happen, unless there are several multimillionaires among us who haven't spoken up yet willing to purchase it) mass-producing such a line and selling it openly would be a no-no.


I you do sculpts of things that GW hasn't done themselves like obliterators or necrons then you can't be accused of copying either can you? Just call them "evil robots" and "gun monster"

See above. They have done them in other scales, and even before that, they have developed the concept, which is easy to prove by producing the related concept sketches upon inquiry.

As I said, only substantial deviations from the design (and they would have to be substantial, simple reduction of detail wouldn't suffice, since that is a feature inherent to reduction in scale.) would save you, but lose much of the aesthetic flavour IMO (and that very flavour is what attracts me to the 40K universe, anyway). And even that wouldn't necessarily save you, as explained above.


Now I certainly *wouldn't* mind sculpting a line of the new Tyranids for FW, nor would i mind giving out some of the 'Stealers to you all when properly cast.

Cheers,

Drasannar

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 Post subject: SCULPT: Genestealer
PostPosted: Fri Aug 05, 2005 5:47 pm 
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You sculpting ability is just amazing. While I'm sure you will see what limits you personally in your craft, to a collector like myself (and others on this site) you really are an inspiration to us all.

You are sculpting minis that the rest of us want to buy which is really something at this scale!

Please keep on working and more importantly keep taking pictures....
:D
Adrian.

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 Post subject: SCULPT: Genestealer
PostPosted: Mon Aug 08, 2005 7:41 am 
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Drasannar, there is nothing I can add to the praise the others have given other then to just add one more ...

Wow, what a great job!

dafrca

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 Post subject: SCULPT: Genestealer
PostPosted: Mon Aug 08, 2005 8:02 am 
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:O

I found myself reading and rereading the thread to make sure my eyes were not deceiving me, and that this was in fact an epic genestealer and not pieces form the new 40k kit...

Amazing.





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 Post subject: SCULPT: Genestealer
PostPosted: Tue Aug 09, 2005 12:25 am 
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Hi!

That was my reaction too Markconz.

The darn thing is amazing!

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