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"Babylon 5: A Call To Arms"

 Post subject: "Babylon 5: A Call To Arms"
PostPosted: Thu Jul 07, 2005 5:40 pm 
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Hi Guys,

I've played two games of "Call to Arms" in the last two days.

I played a training scenario on Tuesday and...

A campaign game with Chuck and Eric yesterday...

It's a good game, but it strikes me as a little mechanistic.

Shalom,
Maksim-Smelchak.

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 Post subject: "Babylon 5: A Call To Arms"
PostPosted: Thu Jul 07, 2005 5:44 pm 
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>but it strikes me as a little mechanistic

Not sure I follow you Maksim? You mean rules heavy?

Did you have fun? I have my issues with ACTA, but I have enjoyed the few games I have played...dealing damage just seems to be so satisfying (either that or it was the fact I was playing Narn against Centauri :p ).

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 Post subject: "Babylon 5: A Call To Arms"
PostPosted: Thu Jul 07, 2005 11:51 pm 
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So I've discovered that you cannot order individual ships through retailers...Only the various boxes (including some of the larger ships)...That's immensely frustrating...Anyone know of a US based I-store that carries it?  I'd order from Mongoose but I'd rather at least get free shipping ($3 + 10%) and/or a discount...

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 Post subject: "Babylon 5: A Call To Arms"
PostPosted: Fri Jul 08, 2005 1:32 am 
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So I have gone and looked at the site more and Agree with Maksim, I would buy the UFOs if I was to play.

Cool Ships!

dafrca

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 Post subject: "Babylon 5: A Call To Arms"
PostPosted: Fri Jul 08, 2005 10:49 pm 
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The Vree are getting a fleet box in August...Not only will that save you some $$$ but the fleet boxes can be ordered through Alliance (the most common distributer to hobey stores)...

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 Post subject: "Babylon 5: A Call To Arms"
PostPosted: Wed Jul 20, 2005 12:53 am 
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Check out the Lone Wolf site...The AB3.0 files are officially up...

That is, the B5 datafiles for 3.0 are up (and have worked out a bug already)...





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