Hey there,
I am currently evaluating Guard lists and looked up other lists on the EUK Championship. I was surprised that NO ONE who goes for competetive play (more W than L or D) uses them. Why? I think they are pretty bad ass because:
- Armour Save more than nil
- Decent 5+/5+ gun
- Rocket Pods with Disrupt
- Speedy for last turn Objective Grabbing
- Scout
I think they are very good at preparing Assaults due to the Disrupt and high speed. At Supporting Fire they throw in 12 dice, which is not too shabby.
I see the similarities with Mechanised Formations (more dice in FF, more long range Firepower, core formation but less speed, less armour on the inf)
What is the deal breaker for these guys?

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