Profit wrote:
So what I'm reading here is basically "there is no way to effectively combat large ork air formations"? Effective = I kill them, they do little or negliable damage to me.
There's always a way to counter any formation, especially if you know what's coming, but you then usually find you've tailored your army so much as a counter you find it hard to win the game or your opponent suddenly starts to bring a completely different army to what you expected.
You could bring 8 formations of hydras to shut down the Ork flying circus but you will probably lose the game because most of your formations are too fragile to survive.
Or play Eldar and bring 3 or 4 formations of Falcons with 2 Firestorms each and a formation of Nightwings which have a total of 6x 4+ AA attacks at 30cm when CAPing.
Quote:
I guess what perplexes me most is a) that orks can field such enormous flyer formations compared to others, and b) that ork fighter-bombers do not have a fixed arc, and c) that intercepted aircraft fire *before* the interceptors.
a) those enormous and expensive flyer formations cannot claim any objectives/goals and can only attack 1 of your formations per turn (if they come on the table).
c) Those are the rules but you don't have to let them all get their AA shots off, as has already been explained, either stay out of their range (and they get no AA shots at you) or only fly in range of 1 of them to get your 15cm attacks at them (the 450 formation will only get 1x5+ AA shot in first).