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3k of Speed Freaks

 Post subject: 3k of Speed Freaks
PostPosted: Sun Feb 01, 2015 12:52 pm 
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Hi, I wanted to put together a Speed Freaks list with the models I had available. I also wanted it to be a pure armoured column rather than a mix of infantry and vehicles. Given that I've not really collected Orks before (so I have no trucks for example, so warbands are out) , this was the best I could do. Any thoughts if I were to try this list in a tournament?

2990 points

Big kult of Speed - 350 (All warbikes with Mekboy Bad Ork Biker)
Big kult of Speed - 350 (all buggies)
Big Kult of Speed + 1 warbike - 385 (mix of buggies / warbikes / Skorchas)

Fortress Mob + 1 Gunfortress - 400 (all Gunfortresses)

Big Blitz Brigade + 1 Flakwagonz + 1 Mekboy Speedsta - 335 (all gunwagonz)
Big Blitz Brigade + 1 Flakwagonz + 1 Mekboy Speedsta - 335 (all gunwagonz)
Big Blitz Brigade + 1 Flakwagonz + 1 Mekboy Speedsta - 335 (all gunwagonz)

Fighta Sqwadron - 150
Fighta Sqwadron - 150
Fighta Sqwadron plus 1 FB - 200

Thanks,

Furgie


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 Post subject: Re: 3k of Speed Freaks
PostPosted: Sun Feb 01, 2015 1:11 pm 
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Looks reasonable to me! Give it a try and see how you get on :)

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 Post subject: Re: 3k of Speed Freaks
PostPosted: Sun Feb 01, 2015 3:01 pm 
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Good strong list. Would be tempted to drop the extra FB to allow one of the KoS being split into two normal mobz.

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 Post subject: Re: 3k of Speed Freaks
PostPosted: Sun Feb 01, 2015 3:30 pm 
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Hey Furgie,

Best rule of a list; try and and see what works for you mate. This is a great starting point fir a freaks list.

That said, there are a couple of things I'd tweak if it was my list;

1. Your supreme commander. He's currently in a bike mob. To get the best use out of bikes you have to be aggressive with them, this means getting your SC very close to the enemy and putting him at more risk than normal.
I'd be tempted to move him to the mixed unit KoS.

2. Your BTS. This currently a unit of 3 gunfortresses. These are glass hammers in that they can kick out some pain, but are relatively easy to kill.
I'd add a couple of extra units (drop one fighta bomma to get 50pts) to the mixed buggy KoS so that the fortresses aren't your BTS.

3. The gunwagon mobs. I'd drop the extra units (speedsta and Flakwagon) from each one. This gives you 255pts to go and buy another entire formation.

Just my two cents. Like I said, try the list mate and see what works for you and what doesn't.

Cheers
Reedar


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 Post subject: Re: 3k of Speed Freaks
PostPosted: Mon Feb 02, 2015 9:00 pm 
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Thank you all for the feedback - food for thought indeed.

Furgie


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 Post subject: Re: 3k of Speed Freaks
PostPosted: Mon Feb 02, 2015 9:14 pm 
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Interesting, I was looking at trying the Speed Freaks. thing that puts me off is that I cannot seem to make the KoS work in my normal Ork list. I have tried making smaller units rather than big etc but they just keep getting smashed, even when I am careful with them.
I would be tempted to keep the Odd boyz in the list as they can pack a wallop.

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 Post subject: Re: 3k of Speed Freaks
PostPosted: Wed Feb 04, 2015 9:00 am 
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its the mass of KoS that works. either have 'uge units with 24 or lots of small units with 8. also a few scorchas / KoS is good otherwise your opponent will kill them before they get within 15cm of his INF. rush the enemy and try to be on his doormat end of turn one. triple move some and double move the others. lots of small units has the advantage that you can place lots of blast markers independent of actually causing any damage and thus blocking your enemies most dangerous units very easily. small units do break easily but you have many, large units tend to not break till turn 3 or 4. i also found the FS to be useless, i think i never caused any real damage with them so far. i can also recommend outriders. units of 5 are better than 1 large unit of 15. put them on overwatch or use them to protect your fortress mob. the TMG bikes are awesome, you will curse while painting them due to the fine detail but once painted they rock. nobz on bikes also go well with the fortress mob. what i tried last week in a 1k games was blitzbrigades with 3 gunwagons, 1 flakk, 1 fortress and 1 mekboy. the 3 shields bounced of the first 3 hits before the gunfortress took any hits at the end of round 2 and it was still blasting in round 3. need to try that in a 3k games with 4 or 5 blitzbrigades (i wish the speed freeks were allowed to take oddboys with the gunfortresses :) )


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