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3k Tyranids v10.1 vs NetEA IG - 2012/03/21

 Post subject: 3k Tyranids v10.1 vs NetEA IG - 2012/03/21
PostPosted: Thu Mar 29, 2012 8:05 pm 
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A 4th turn win for the bugs in points, 1820 to 1088. Matt, I'm assuming the Stormblades and Tank coy didn't rally because they weren't in the final picture. Is that right?

Code:
Incompertus, 2995 POINTS
Minervan Tank Legion (NetEA Army Compendium v20120208)
==================================================

SUPER-HEAVY TANK COMPANY [500]
3 Shadowsword

SUPER-HEAVY TANK COMPANY [500]
3 Stormsword

TANK COMPANY [645]
Thunderer, 6 Exterminator, 3 Demolisher, Supreme Commander

FLAK BATTERY [150]
3 Hydra

MECHANIZED PLATOON [325]
10 Infantry, 5 Chimera, Salamander Command Vehicle

MECHANIZED PLATOON [325]
10 Infantry, 5 Chimera, Salamander Command Vehicle

SALAMANDER SCOUT PLATOON [125]
3 Salamanders, Salamander Command Vehicle

SALAMANDER SCOUT PLATOON [125]
3 Salamanders, Salamander Command Vehicle

THUNDERBOLT FIGHTERS [150]
2 Thunderbolts

THUNDERBOLT FIGHTERS [150]
2 Thunderbolts


Code:
Incompertus, 2995 POINTS
Hive Fleet Onachus Tyranids (NetEA v10.1 *UNDER DEVELOPMENT*)
==================================================

NEXUS SWARM [370]
Dominatrix, Termagants

TYRANID SWARM (S) [400]
Two Tyranid Warriors, 4 Termagants, 2 Hormagants, 4 Malefactor

TYRANID SWARM (S) [300]
Two Tyranid Warriors, 4 Termagants, 2 Hormagants, 2 Haruspex

TYRANID SWARM (S) [250]
Two Tyranid Warriors, 4 Termagants, 2 Zoanthrope (745.M41), 2 Hormagants

TYRANID SWARM (S) [250]
Two Tyranid Warriors, 4 Termagants, 2 Zoanthrope (745.M41), 2 Hormagants

BIOVORE SWARM (S) [225]
8 Biovore

EXOCRINE SWARM (M) [325]
6 Exocrine

GENESTEALER SWARM [225]
8 Genestealers, Brood Lord

LICTOR SWARM [200]
4 Lictor

TRYGON SWARM [450]
6 Trygon

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 Post subject: Re: 3k Tyranids v10.1 vs NetEA IG - 2012/03/21
PostPosted: Thu Mar 29, 2012 8:07 pm 
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Start of Game

Image
Tbolts lay a BM on the Biovores.

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The Biovores hit some Salitaurs.

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The Sailtaurs marshal and move.

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A Zoanthrope swarm doubles up.

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TBolts hit the Stealers for a BM.

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The thrope swarm on the left doubles up.

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A Mech platoon doubles to the building.

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A Haruspex swarm doubles up the middle.

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The Shadowsword double and take out a Haruspex.

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The Malfactors march.

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A Mech Platoon takes out a brood.

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The Exocrines advance and take out three Chimera.

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The SC doubles and takes out a Exocrine.

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The Dom doubles and takes out an Exterminator.

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The Stormswords break the Exocrine on a double.

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The Genestealers march.

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The Centamanders double and lay a BM on the stealers.

Image
The Hydra lay a BM on the Malfactors.

Image
The Trygons surface.

Image
The Lictors appear.

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 Post subject: Re: 3k Tyranids v10.1 vs NetEA IG - 2012/03/21
PostPosted: Thu Mar 29, 2012 8:07 pm 
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Turn 2

Image
The SC engages the Lictors.

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Two go down.

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The rest are wiped out.

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The Hydras sustains, fail and shoot on the Malfactors, laying a BM.

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They advance into cover and take out some Guardsmen.

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The Stealers engage the Centamanders.

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The IG made one save and the support came rolling in... 3 to 3 bugs.

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The bugs win it.

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The Mech Platoon marshals into cover.

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The Biovores hit the other platoon.

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A Zoanthroep swarm doubles up.

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Tbolts stand down.

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The Dom doubles and take out another Exterminator.

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The Tbolts break the Stealers.

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A Haruspex swarm doubles towards the SC.

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The Centimanders sustainson the zoan swarm and lays a BM.

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The Trygons engage the Stormswords.

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They win it by 1ish.

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The Mech platoon engages the zoan swarm.

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2 to 2

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The bugs fall back.

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The other Zoan swarm doubles to the middle, laying a BM on the Mech platoon in the building.

Image
The Shadowswords kill some brood.

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 Post subject: Re: 3k Tyranids v10.1 vs NetEA IG - 2012/03/21
PostPosted: Thu Mar 29, 2012 8:08 pm 
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Turn 3

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Turn 3

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Trygons try again, and take out a tank.

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The Commissar gets away.

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The Dom sustains and lays a BM on the SC.

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The Shadowswords advance and take out two Trygons.

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The SC attempts to engage, fails and moves.

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The Biovores hit the Mech platoon.

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The Centimanders attempt to double, fail and regroup.

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The Exocrines double and lay a BM on the Mech platoon in the building.

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The Mech platoon sustain on the malfacotrs.

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The Malfactors engage the Mech platoon to their left.

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Two bugs go down for one Chimera.

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The bugs loose it.

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The Genestealers march and grab the DTF.

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Tbolts break them.

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A Zoan swarm marches back to grab the blitz.

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Tbolts lay a BM on the other Zoan swarm.

Image
The Haruspex swarm advances and lays a BM on the SC.

Image
The Hydra march to deny T&H and TSNP.

Image
A Zoan swarm marshals up.

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 Post subject: Re: 3k Tyranids v10.1 vs NetEA IG - 2012/03/21
PostPosted: Thu Mar 29, 2012 8:09 pm 
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Turn 4

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Turn 4

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The Shadowswords sustain and kill three Trygons, one gets away with 1DC.

Image
The Dom doubles and lays a BM on the SC.

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The Haruspex Swarm engages them.

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3 to 0 bugs.

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The bugs get BTS.

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The Hydras advance and take out a brood.

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The Mech Platoon engages.

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4 to 3 IG.

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Round two.

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6 to 4 IG.

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The Bugs fall back.

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The Stealers engage the Hyrda.

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They wipe them out and grab a DTF.

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A Mech Platoon doubles to deny DTF.

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The Malfactor Warrior grabs the DTF just to be safe.

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The Biovores hit the Mech Platoon.

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The Centimanders deny TSNP.

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Exocrines double and lay a BM. Tbolts try to take out the Malfactor Warrior but fail.

Image
The Blitz guard marshals.

Image
A Tbolt stands down.

Image
End of Game

Image
End of Game

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 Post subject: Re: 3k Tyranids v10.1 vs NetEA IG - 2012/03/21
PostPosted: Thu Mar 29, 2012 11:27 pm 
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Wow - I got a 1522.5 points in minervans killed. Where did the extra 300 points come from?
Yes, the stormswords (not -blades) failed to rally.

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 Post subject: Re: 3k Tyranids v10.1 vs NetEA IG - 2012/03/21
PostPosted: Thu Mar 29, 2012 11:39 pm 
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Full points for a SHT, Tank coy, Mech Platoon, Salamanders and Hydra. Only the last two were destroyed, the others were below half and broken from what I could tell from the pic.

Plus half for a TBolt.

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 Post subject: Re: 3k Tyranids v10.1 vs NetEA IG - 2012/03/21
PostPosted: Fri Mar 30, 2012 12:05 am 
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tank coy rallied. whatever, I still lost.

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 Post subject: Re: 3k Tyranids v10.1 vs NetEA IG - 2012/03/21
PostPosted: Fri Mar 30, 2012 4:51 pm 
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looks like a tough game. You're still not getting far out of your deployment zone thought Matt - are there any changes that you can make to get you a bit more mobile? For swarming horde armies it might be worth throwing your scout screens up front to slow them down, even if they get chewed up in the process, as that will at least allow your heavies and troops to move forward and dig in. I'd also take fewer air fms as you really need boots on the ground to counter these high activation 'nid swarms.


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