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3K Templars vs Iron warriors E:A

 Post subject: 3K Templars vs Iron warriors E:A
PostPosted: Mon Mar 26, 2012 1:19 am 
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Joined: Tue Oct 05, 2010 12:38 am
Posts: 14
Played a good game of Epic this weekend..

Its only my blog as I don't know quite yet how to post pics to this board.

Regards

http://bagrationsarmies.blogspot.ca/201 ... -iron.html


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 Post subject: Re: 3K Templars vs Iron warriors E:A
PostPosted: Mon Mar 26, 2012 12:11 pm 
Purestrain
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Joined: Sat Jan 31, 2004 6:42 pm
Posts: 3305
Location: West Yorkshire, UK
Loved the batrep- 2 great looking armies and some lovely terrain. I would love to see more of the Iron Warriors some time as that will be a future painting project of mine.

In terms of posting photos to Taccoms, do you have an account with Photobucket or s similar web photo hosting service. I signed up to Photobucket- you simply upload your photos and then post a link in Tacomms post. You can either have it as a link or you can even have image showing in post if you you click on IMG option and copy-paste it into Taccomms thread.

Cheers

James

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My TOEG- Blood Angels and Deathbolts
My Painting Blog- Evil Sunz, Goffs
My Epic trades list


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 Post subject: Re: 3K Templars vs Iron warriors E:A
PostPosted: Mon Mar 26, 2012 6:49 pm 
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Joined: Wed Dec 10, 2008 1:47 am
Posts: 1434
Location: State College
great battle report and beautiful armies, but I think it might be worth re-reading the rules again. A few mistakes crept in, which may have affected the end results. Such as:

Teleports are carried out at the beginning of the turn, before the strategy roll.
Orbital barrages use orbital barrage templates and are pre-plotted after objectives are placed but before models are put on the table.
Space craft only activate once and only one space craft may activate in a turn. So if you get strategy and activate your space craft, then your opponent has to wait until the next turn.
When a space craft activates, it carries out all it's actions (shooting and firing off drop pods) at that time. It can't fire once, then drop pods later in the turn or a following turn. It's all or nothing.
Pin point attacks can only target War Engines - everything else is too small to see from space. So the Chaos player could have targeted the Thunderhawk after it landed, but that's it, nothing else.
When you assault (like with the Termies vs. the retinue) you resolve that assault first. You can't assault then retain and shoot, claiming cross fire, as by then the broken retinue would have withdrawn.

I think that's about it :) It's a learning process though!


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 Post subject: Re: 3K Templars vs Iron warriors E:A
PostPosted: Mon Mar 26, 2012 10:52 pm 
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Thanks !

I was under the impression I was getting some of the rules wrong, but I had not played real game is quite a few years.... so I was expecting a few mishaps with the rules..But the more I play the more I learn. :)


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 Post subject: Re: 3K Templars vs Iron warriors E:A
PostPosted: Tue Mar 27, 2012 1:41 pm 
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Joined: Wed Dec 10, 2008 1:47 am
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Location: State College
no worries! There are still plenty of things I get wrong, so it's no big deal. Practice definitely makes perfect with EA.

Looking forward to your next batrep :)


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