
Turn 2

Turn 2

The Scouts advance and lay a BM on the Guardsmen.

The Vindicators engage, but a Chimera is able to base a Scout. drawing them in.

Three Chimera go down, along with two Rhinos, two Scouts and a Vindicator.

The IG wins, wiping out the Scouts and forcing one Vindicator to flee.

The Vultures advance, taking out the SC's rides.

The Guard retain in attempt to forestall an assault with a sustain, but the Marines make all their saves.

The Whirlwinds take out some of the HQ's infantry.

The Devastators take out a Guardsmen.

The Mechanized company marshals and takes out a Speeder.

The SS marshals, laying another BM on the Guardsmen.

The Scouts engage them.

Two Guardsmen go down for two Scouts and a Rhino.

The Scouts are wiped out and the Guard nearly broken.

The Shadowsword doubles (using the reroll yet again) and takes out a Hunter.

The Tbolts break the Speeders (after the Predators doubled up and fired on the HQ), taking one out.

The Guardsmen retain and advance, laying another BM on the Tacticals.

The Destructor doubles up and lays a BM on the HQ.

The Manticores sustain on the Tacticals.

The Tacticals marshal, firing on the Guard.

The Sentinels attempt to double, fail and advance.

The HQ attmpts to marshal, fails and regroups.