
Both forces await the outcome of the strategy roll

Tau readies their forces for a renewed assault
Turn 2 – Tau wins strategy, goes first.

T1 – Fire Warrior Cadre I doubles into central wood, fires at Infantry Company, kills 3 + Commander/Commissar + Fire Support.

T2 – Fire Warrior Cadre II advances, fires at Rough Riders, kills 4 (sniping Commissar – damned that white horse) and breaking them. They withdraw towards Blitz.

G3 – Infantry Company I fails activation despite re-roll, regroups removing 5/9 BMs

T4 – Crisis Suits advance, firing at Hydras, killing all 3.
G5 – Regimental HQ fails activation, mounts and moves forward.
T6 – Broadsides fire at Warhound, taking down its void shields.
G7 – Infantry Company II doubles into woods, fires at Fire Warrior Cadre II, takes out one Devilfish.
T8 – Recon Skimmer Group moves and fires at Sentinels, killing 2. Sentinels break and withdraw back to screen Bombards.
T9 – Hammerhead Group I retain, fail, moves behind buildings
G10 – Super-heavy Tank Company fails activation, shoots at Recon, kills 4. Recon breaks and withdraws behind buildings.
T11 – Barracudas ground strike Bombards, score one hit but Bombard make its save to remain active.
G12 – Thunderbolt stand down

G13 – Marauders ground strike Fire Warrior Cadre II, kill 1 Fire Warrior.
G14 – Warhound advances, kills 1 Broadside. Broadsides break and withdraw to woods.
Disengage: Marauders receive 1 BM
Rally: Kroot fail, remain broken
Warhound fails, repairs one void shield.
Broadsides fail to rally, remain broken.
Rough Riders rally, 1 BM
Hammerhead Group II regroups, 0 BM
Infantry Company I regroups, 2/4 BMs (Commissar died)
Hammerhead Group I fails to regroup
Super-heavy Tank Company fails to regroup
Recon Skimmer Group fails, remains broken
Fire Warrior Cadre II succeeds to shed 4/8 BM
Remarkable: Twist of fate. Guards fail 4 of their first 5 activations.