Rules Used EA Compedium 2.0 Orks NetEA-Chaos-BETA
Standard GT scenario.
Armies
Black Legion
Retinue +Warlord +Obilterator
Retinue (BTS) +Rhinos +Thousand Sons Cult Marines +Stalker AA Tank
Retinue
Chosen 1
Chosen 2
Hellblades
6 Raptors Pact
5 Lesser Daemons
2 Decimators
Deathwheel 1
Deathwheel 2
Orks
Stompa Mob (BTS) Super Stompa (1PF)
Warband 1(Big) +Warboss
Warband 2(Big)
Blitz Brigade 1(Big) 4x Gunwagons, 2x Flak Wagons, 2 "Oddboyzwagons" 2 Soopaguns
Blitz Brigade 2(Big) 4x Gunwagons, 2x Flak Wagons, 2 "Oddboyzwagons" 2 Soopaguns
KOS (Big) 7 Skorchas, 9 Buggies/Traks
KOS (Small) 8 Buggies/Traks
Stormboyz
4 Fightabommers
Gunzmob Extra Biggun + Zzap
Objective Placement BL place blitz in centre. Ork Blitz on their left side. T&H objectives cluster around a city block and ajacent hill in centre of the table.
Deployment Orks garrison Warband 2 (Overwatch) in city block, stormboyz stretch out to deploy in forest on Ork right flank, Gunzmob garrison on right side of city block (OW) and Warband 2 in the open behind the hill between gunzmob and stormboyz.
Black Legion garrison both Chosen formations (OW) behind the hill and city block, the vanilla retinue in a building opposite the forest with the stormboyz and the Warlord's Retinue garrison in front of the BL blitz.
Ork regular deployment sees Stompamob and Blitz Brigades deploy ready to face the hill in the centre, KOS (Small) to their right and KOS (Big) on the far right.
BL regular deployment sees raptors in a forest on the right flank (from Ork perspective), Deathwheels on either side of Warlords Retinue, Mech Retinue behind the Warlords and Decimators behind a hill to the left of the rest of the BL army.
Turn 1
[As this is a summary from memory the actions may not have taken place in the precise order I describe them]
The BL Mech Reinue boldly doubles onto the centre hill in front of Chosen 2, firing at the Gunzmob in cover ineffectually. The Stompamob advance onto the hill in front of them (facing the centre hill) and the superstompa fires its MW barrage (clipping Chosen 2), the Mech Reinue loses a couple of units, but the damage breaks Chosen 2 (1 kill plus extra BM for 6BP), who retreat behind vanilla Reinue. Helltalons fly on and shoot up Warband 2, killing some. Fightabommers respond by attacking the decimators and (four hits out of four and three failed RA saves later) one of the decimators is destroyed, breaking the other. A Deathwheel swing to the left and shoots Warband 2 some more, killing one or two. Blitz Brigaade 1 advances (with reroll) and fires soopaguns at vanilla Retinue, 1 marine unit dies. But second template clips Chosen 2 who are wiped out. Vanilla Retinue marshalls back to 0 BM. KOS (Small) double forward boldy firing on Vanilla Retinue.  Retaining the Stormboyz engage the Retinue.  Supporting fire from the KOS (Small) results in the Retinue being wiped out, but only 2 Stormboyz remain, they retreat broken. Responding the the KOS a deathwheel advances and shoots them.  The Raptors summon daemonix beasts and engage the KOS.  The KOS is wiped out for little loss to the Raptors. The Warlods Retinue double towards Warband 2 (to ensure fightabommers can't sneak in for another free run at the decimators) and fire at the Gunzmob, no hits [Gunzmob fired OW for 0 hits]. Blitz Brigade 2 doubles next to BB1 and shoots at the Mech Retinue for a couple more kills. Chosen 1 double forward onto centre hill in front of Mech Warband, again more shots miss the Gunzmob. Warband 1 engages Chosen 1, wiping them out for 1 boyz 1 grot. KOS Big doubles behind of Warband 1 laying a BM on the Mech Retinue. At some point Warband 2 marshalled, moving away from the advancing BL (yes, I know, BOO HISS un-Orky)
Fightabommers get a BM from Oblit on exit, Helltalons escape unharmed.
Rally Stormboyz fail, most of the rest pass.
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