Turn 2No teleports.
Strategy Roll: A tie… which goes to Dark Eldar!
Syndicate 10 advances to fire on Blitz Brigade 2… and takes out a Gunwagon.
Syndicate 7 follows up by engaging Blitz 2. They lose 2 Warriors and 1 Raider, but wipe out the Orky tanks.

The Gunzmob then sustains fire on Syndicate 1 and is able to catch both Syndicate 4 and 5 in the blasts as well. A single Raider survives from Syndicate 1, Syndicate 4 loses 2 Warriors and Syndicate 5 loses a Raider.
Seeing how much fun the Big Gunz are having, the Stompamob tries to sustain fire… can’t get a good lock and fumbles about listening to the Warboss… which *still* doesn’t help… so they just fire normally and Syndicates 4 and 5. The first target loses 4 Warriors and breaks while the other loses 2 Raiders… and breaks.

The Tormentor strides forward to engage the small Kult of Speed, with lots of nearby support… loses all three Shadowfields while wiping out the Orks. The Dark Eldar Titan repositions into cover.

The Stormboyz jump forward to engage Syndicate 9. The lose 4 Stormboyz, but wipe out the Dark Eldar before their friends can support.
WAAAGH!!!
Blitz Brigade 2 doubles, swerving around the enemy to come face to face with the Archon’s Coterie… and take out 1 Raider and 1 Incubi unit!
The Coterie has to do a double take before they engage Blitz Brigade 2… the lose a Raider destroying the two Soopagunwagonz… and then proceed to win by “1â€Â