Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 26 posts ]  Go to page Previous  1, 2

3K Tyranids (10.2) vs Tau

 Post subject: Re: 3K Tyranids (10.2) vs Tau
PostPosted: Tue Jan 07, 2014 11:46 pm 
Purestrain
Purestrain
User avatar

Joined: Mon Jul 28, 2003 10:43 pm
Posts: 7925
Location: New Zealand
Thanks for the additional comments guys!

Dave wrote:
Ya, a little messy. It is effectively one extra check like the Necron list. I went with what I did as I didn't want the brood creatures that you can add to a Nexus/Harridan/Trygon swarm counting towards the limit.

I've fine opening it up to restructuring but I want the list approved first. After that, hashing out something that get's us 90% there with less mess is fine.


Given the special deployment you get with Harridan and Trygon brood creatures (e.g. mostly immune to arty until they arrive on target), and the relatively low cost of them, maybe they could do with being in the 1/3 limit anyway, just as aircraft are in other races lists? And like I said I wouldn't bother including the single Nexus swarm in this limit either. With the list I used in this battle such a list structure would still mean I would have to drop one of the Harridan or Hierodule swarms, or all the gargoyles.

I'd also note that problems an army might have against WE will also apply to any WE heavy list, thus there's little justification for restriicting Tyranid WE more than other armies on that account. A pure BioTitan list is another thing entirely of course, facing all the problems other Titan lists face.

Also wouldn't it make sense to just tweak the list stucture slightly before approving the list?

_________________
http://hordesofthings.blogspot.co.nz/


Top
 Profile Send private message  
 
 Post subject: Re: 3K Tyranids (10.2) vs Tau
PostPosted: Wed Jan 08, 2014 12:26 am 
Hybrid
Hybrid
User avatar

Joined: Sat Feb 17, 2007 11:25 pm
Posts: 9539
Location: Worcester, MA
Markconz wrote:
Also wouldn't it make sense to just tweak the list stucture slightly before approving the list?


I just don't want to reset the playtest counters back to 0. If it gets approved changing it involves Tim's sign off, but to get it approved we need 3 groups to submit at least 5 battle reports.

_________________
Dave

Blog

NetEA Tournament Pack Website

Squats 2019-10-17


Top
 Profile Send private message  
 
 Post subject: Re: 3K Tyranids (10.2) vs Tau
PostPosted: Wed Jan 08, 2014 12:38 am 
Purestrain
Purestrain
User avatar

Joined: Mon Jul 28, 2003 10:43 pm
Posts: 7925
Location: New Zealand
Dave wrote:
Markconz wrote:
Also wouldn't it make sense to just tweak the list stucture slightly before approving the list?


I just don't want to reset the playtest counters back to 0. If it gets approved changing it involves Tim's sign off, but to get it approved we need 3 groups to submit at least 5 battle reports.


Ok how many battlereports/groups more do you need then?

_________________
http://hordesofthings.blogspot.co.nz/


Top
 Profile Send private message  
 
 Post subject: Re: 3K Tyranids (10.2) vs Tau
PostPosted: Wed Jan 08, 2014 12:47 am 
Hybrid
Hybrid
User avatar

Joined: Sat Feb 17, 2007 11:25 pm
Posts: 9539
Location: Worcester, MA
I need one more group to give me 5 reports.

_________________
Dave

Blog

NetEA Tournament Pack Website

Squats 2019-10-17


Top
 Profile Send private message  
 
 Post subject: Re: 3K Tyranids (10.2) vs Tau
PostPosted: Wed Jan 08, 2014 12:50 am 
Purestrain
Purestrain
User avatar

Joined: Mon Jul 28, 2003 10:43 pm
Posts: 7925
Location: New Zealand
Dave wrote:
I need one more group to give me 5 reports.


So that could be my group then I take it? If so how would you like me to try and break the list? :)
I.e. what worries people about it at the moment?

_________________
http://hordesofthings.blogspot.co.nz/


Top
 Profile Send private message  
 
 Post subject: Re: 3K Tyranids (10.2) vs Tau
PostPosted: Wed Jan 08, 2014 4:18 am 
Brood Brother
Brood Brother

Joined: Thu Jan 26, 2012 3:15 am
Posts: 333
Dave wrote:
Andrew_NZ wrote:
I did struggle to work out how to scratch the bio-WE so that is useful support for the 1/3 points limit on bio-WE.


Ya, that doesn't make me too hopeful for a bio-titan list.

Just to be clear, the struggle I had was with my Tau list rather than the Tyranids.

It really only contains light AT weaponry: almost all AT6+ (31 shots on ground, 8 in air), 4 x AT5+, 2 x AT4+ (all in the air), and 8 MW4+ (with only a 15 cm range).

Missing were Broadside Suits, Hammerheads, Tiger Shark AX-1-0s, Manta and Spacecraft all pretty useful to balance the play sheet. A couple of TK weapons somewhere in the army would make the smaller bio-titans rather less scary.

I do think I could do a better job with a more balanced list.
But mostly Mark played a beautifully concentrated wave of Tyranid flesh
and on several points I played, . . . less well, . . .


Top
 Profile Send private message  
 
 Post subject: Re: 3K Tyranids (10.2) vs Tau
PostPosted: Wed Jan 08, 2014 6:26 am 
Hybrid
Hybrid
User avatar

Joined: Sat Feb 17, 2007 11:25 pm
Posts: 9539
Location: Worcester, MA
Markconz wrote:
So that could be my group then I take it? If so how would you like me to try and break the list? :)
I.e. what worries people about it at the moment?


Absolutely.

WE heavy still needs testing, the big stuff and Harridan spam. Beyond that, trying to recreate the independent swarms, only within a Synapse Swarm (so a small synapse swarm with Exocrine, etc.).

_________________
Dave

Blog

NetEA Tournament Pack Website

Squats 2019-10-17


Top
 Profile Send private message  
 
 Post subject: Re: 3K Tyranids (10.2) vs Tau
PostPosted: Wed Jan 08, 2014 11:53 am 
Purestrain
Purestrain
User avatar

Joined: Mon Jul 28, 2003 10:43 pm
Posts: 7925
Location: New Zealand
Right will do, cheers.

_________________
http://hordesofthings.blogspot.co.nz/


Top
 Profile Send private message  
 
 Post subject: Re: 3K Tyranids (10.2) vs Tau
PostPosted: Wed Jan 08, 2014 12:50 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 08, 2007 7:30 am
Posts: 1486
Location: Örebro, Sweden
Markconz wrote:
I also wouldn't worry about the Dominatrix counting towards the limit, as it's only 4DC and you can only have one. Trygons only being 5+RA are comparatively less of a threat and other armies can easily get more WE RA than that if they want (Imperial, Eldar, Chaos, Ork just for a start). I don't think there is any good reason for Tyranids being less capable in that regard unless their WE are overpowered - and comparing them I don't think they are yet. If you really want the Dom brood to count towards the WE limit, then make the limit of the Bio-Titan Brood section 1/4, or alternatively shift the Dominatrix there, but I don't think either of these measures is necessary given years of playtesting the nid lists against all other opponents.


I haven't played with tyranids, but have played against them a few times. I agree with Markonz. The dominatrix and trygons probably don't need to be included.


Top
 Profile Send private message  
 
 Post subject: Re: 3K Tyranids (10.2) vs Tau
PostPosted: Wed Jan 08, 2014 1:38 pm 
Hybrid
Hybrid
User avatar

Joined: Sat Feb 17, 2007 11:25 pm
Posts: 9539
Location: Worcester, MA
There's also people interested in removing the 0-1 on the Nexus Swarm. That would mean dropping the Dom by 50 points and removing SC, then adding a 0-1 per army option to the Nexus Swarm to put the SC back on. With that I think the Nexus would need to be in the 1/3 WE section.

_________________
Dave

Blog

NetEA Tournament Pack Website

Squats 2019-10-17


Top
 Profile Send private message  
 
 Post subject: Re: 3K Tyranids (10.2) vs Tau
PostPosted: Thu Jan 09, 2014 9:05 pm 
Brood Brother
Brood Brother
User avatar

Joined: Thu Oct 07, 2010 8:39 am
Posts: 1097
Location: Alleroed, Denmark
Dave wrote:
Markconz wrote:
Also wouldn't it make sense to just tweak the list stucture slightly before approving the list?


I just don't want to reset the playtest counters back to 0. If it gets approved changing it involves Tim's sign off, but to get it approved we need 3 groups to submit at least 5 battle reports.


I approve(!) of this approach. Release early, release often.

Dave wrote:
There's also people interested in removing the 0-1 on the Nexus Swarm. That would mean dropping the Dom by 50 points and removing SC, then adding a 0-1 per army option to the Nexus Swarm to put the SC back on. With that I think the Nexus would need to be in the 1/3 WE section.


I'd put the Psychic attack as part of the SC upgrade, and price it at (say) 100 points instead. And yes, multiple Doms should fall under the WE limit, however imposed.

From a modeling perspective, it's attractive - there are many reasonably priced Doms on ebay, still. Not that this should drive list development, of course...


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 26 posts ]  Go to page Previous  1, 2


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net