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Beyond the Green River

 Post subject: Re: Beyond the Green River
PostPosted: Mon Jun 10, 2013 12:51 pm 
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I've playtest it in more match, with the AMTL, OGBM, and other list, and it work.
I've download your, sure more balanced, but in any case, we are playing a campaign, and the "balanced" purpose may not be adhered to 100%

^°^

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 Post subject: Re: Beyond the Green River
PostPosted: Mon Jun 10, 2013 9:00 pm 
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Mine is more balanced? Mwahahaha!
(It's still not ever seen a game. I'll be pleased if it's close though)

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 Post subject: Re: Beyond the Green River
PostPosted: Mon Jun 10, 2013 10:31 pm 
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I've look it and was my first impression, creating a chaos "undevided" titan list, customizing the upgrade with a cost for represent the different god layout is a good way I think for create a balanced list. I've find this nurgle list here in TC, but I've change some little statistic, usually in the shared weapon sys with the AMTL, for have the value equal for both (ex. the missile launcher or the quake cannon). The emperor titan of nurgle is nice, I've create the model completely inspired by his weapons system layout, with 4 huge, fat missile full of nurglins... hem, zombie!! :D

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 Post subject: Re: Beyond the Green River
PostPosted: Wed Jun 12, 2013 12:03 pm 
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Warlords,
the battle of Hell-almein is over: I've won three initiatives, some little strategic mistakes of my opponent's heheheh; but above all, let's call it: dumb luck.

http://eatotalwar.forumfree.it/?t=66063813#lastpost

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Next scenario: The Siege of Gorka.

http://eatotalwar.forumfree.it/?t=66083266

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 Post subject: Re: Beyond the Green River
PostPosted: Sat Jun 15, 2013 9:59 pm 
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Oooooh.

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 Post subject: Re: Beyond the Green River
PostPosted: Mon Jun 17, 2013 8:21 am 
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Simulated Knave wrote:
Oooooh.

Hem, ....yes Sir?
::)
http://www.youtube.com/watch?feature=player_embedded&v=5c1dlC8SHwM

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 Post subject: Re: Beyond the Green River
PostPosted: Mon Jun 17, 2013 2:41 pm 
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Another great report sir, thanks once again for sharing!

One question - I love those hills/rock formations you used in this report. How did you build them?

Great also to see some of your Ork buildings in use - I subscribed to your channel on youtube after spotting the incredible Ork city video. Would be great to see more video of your excellent battles or diaroamas.

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 Post subject: Re: Beyond the Green River
PostPosted: Mon Jun 17, 2013 4:56 pm 
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Hi Sir! I'm happy to hear you again!
:D :D :D

The hills, in highlights in this picture was a present of my friend, the squat player, that had create them in polystirene.

Attachment:
orkonia3.jpg
orkonia3.jpg [ 77.24 KiB | Viewed 2061 times ]


The others little rock scenery come frome battlefield in a box, prepainted very well!

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I'll try to create another one video, one time with a my friend we have think to create a radio-controlled toy cars 6mm scale with a camera mounted in, and turn it on the battlefield, so as to give the impression of a tank that moves between the cities street. heheheh... But at today is only an idea.
;D

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 Post subject: Re: Beyond the Green River
PostPosted: Fri Jun 21, 2013 9:34 am 
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And here we go again! Again! And Again! And Again!
PS: General Aristoteles Daikun is the campaign hero!

TURN 1 and TURN 2 - The Siege of Gorka.
http://eatotalwar.forumfree.it/?t=66083266#lastpost

Sincerely 4+.
Yours.
C.

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 Post subject: Re: Beyond the Green River
PostPosted: Fri Jun 21, 2013 2:13 pm 
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Looks like fun !!!

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 Post subject: Re: Beyond the Green River
PostPosted: Fri Jun 21, 2013 2:34 pm 
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Pure fun! The initiative is entirely in the hands of the imperial player, who must approach the orc fortress and break through. He has seven turns to do it. Last night, in the first turn, however, on the 4th failure of the volcano cannon, on the 4th [1] rolled, I feared for a moment to see falling from the 7th floor: all dice, the imperial army, Gorka citadel, the Zuzzy "carpet", mine cat and finally 240cm table in an uncontrollable fury!
But finally, my opponent, has come back to his proverbial Fairplay.
:D :D :D

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 Post subject: Re: Beyond the Green River
PostPosted: Fri Jun 21, 2013 2:57 pm 
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hehehehehe... The Nemesis: The Eyes of Skothos! Skothos, the double-eye.

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Finally, I've mark it: ZERO.
http://www.youtube.com/watch?v=8BdT5mFAk-Y
:D :D :D :D :D :D

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 Post subject: Re: Beyond the Green River
PostPosted: Sat Jun 22, 2013 11:02 pm 
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I recognize your crazy dice rollings from the Last Stand campaign! :P

As an IG player I can only give one advice (no not the one below in signature, lol :D ) to your opponent, rolling constant 1's.
Plan everything with Hold order! With every formation, you get only one move or shoot or regroup! That's all you have.
That's all you need.

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 Post subject: Re: Beyond the Green River
PostPosted: Sun Jun 23, 2013 8:43 am 
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Hi Holt!

the first turn of the siege was a little unfortunate in numbers, but the second is already more balanced. Another five turns from here to complete the siege of Gorka: if he destroys one objective, is a draw. Two objectives is victory, three obj. is a complete victory. Now is the big maneuvers time, or arrange with all its forces in the battlefield a coordinated attack inside the ork fortress. Considering that the attacker have more than 2,500 points, he will have to manage them very well. The tunnellers detachment is traveling, it will be a surprise attack. These three battles on Fungus, Commissar, are the Casus Belli of the entire campaign, and General Aristoteles Daikun will be the human hero of the campaign. In the next battle will unfold in some more information, that anticipate the future war with the eldar...

I'll forward your morale support at him! He'll need it! As in the last stand!
The morale of Volistad!

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