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Chaos Squats vs The Bloody Hand

 Post subject: Re: Chaos Squats vs The Bloody Hand
PostPosted: Thu Nov 04, 2010 2:27 am 
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Just some quick ones:
Jaggedtoothgrin wrote:
my only real thought on the chaos squats was that their transports where incredibly useful, making them much faster than my own troops, and providing their infantry with added protection. it was not so much that i though they where undercosted (although there was a large number of units on the table that all seemed pretty darn decent) but more that such speed was not something i expected to see from a squat list.


And if you shoot those transports, they then have a March move of 30cm! :) You were shooting at the wrong things :P

..and fair go, all of your INF were foot-slogging it. I cannot help it if the Chaos Squats decide to travel in luxury :D

Quote:
likewise the rezhak seems quite good when compared against warhounds. i know lance isnt as good as macroweapon, but on a barrage (which is apparently a scary thing) and with that kind of range, i'm not sure it's much less survivable than a warhound (4dc vs 3dc 2 shields)


Shields, Speed and Critical Effect are the major differences. Those alone with the +1 initiative are well worth the extra 50 points for a Warhound. No comparison.

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