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3k Raven Guard v0.4 vs AM 1.12

 Post subject: 3k Raven Guard v0.4 vs AM 1.12
PostPosted: Tue Feb 23, 2010 6:57 pm 
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nice batrep, lots of fun to read. Those speeders seem to make all the difference - lots of cheap zone of controlling activations right in the opponent's face, which must really scupper any retaliation plans they have and allow the drop podded troops much more freedom of movement. The only game I played against Dave with Raven Guard (it was, right?) he didn't use his planet falling speeders and it was a fairly balanced game (even though I lost :)).

Speaking of which Dave, fancy a game over Vassal at some point?

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 Post subject: 3k Raven Guard v0.4 vs AM 1.12
PostPosted: Tue Feb 23, 2010 7:08 pm 
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The list you played was the core Marine list. I did drop a company in though I think. Where can I grab the Vassal Epic files now that they've removed them?

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 Post subject: 3k Raven Guard v0.4 vs AM 1.12
PostPosted: Tue Feb 23, 2010 7:58 pm 
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Quote: (Dave @ Feb. 23 2010, 17:21 )

Allowing planetfalling Speeders makes it possible to have nearly your entire army drop. They're also in a position to do some harm where normally you have to spend atleast one turn maneuvering them. Between that and the re-roll on scatter, upping the cost of them or the Strike Cruiser might be in order.

That's along the lines I was thinking.  Maybe +25 for a Speeder formation and/or +25-50 for the cruiser.

From this and the BL batrep, it looks like the Storm Eagles have been decent.  The long assault range or redeployment after the drop has been used to good effect.  The ability to shoot for a formation that wouldn't otherwise has been useful as well.

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 Post subject: 3k Raven Guard v0.4 vs AM 1.12
PostPosted: Tue Feb 23, 2010 8:25 pm 
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Quote: (Dave @ Feb. 23 2010, 13:08 )

The list you played was the core Marine list. I did drop a company in though I think. Where can I grab the Vassal Epic files now that they've removed them?

ah, ok, my bad :) You dropped 1 dev and 1 tac fm plus another one I can't remember, does that make a company?

anyway, I'll PM you the link for the vassal files *nudge nudge wink wink*

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 Post subject: 3k Raven Guard v0.4 vs AM 1.12
PostPosted: Tue Feb 23, 2010 8:32 pm 
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Quote: (mattthemuppet @ Feb. 23 2010, 14:25 )

*nudge nudge wink wink*

Does your wife, er 'em... like pictures?

Ya, two tacticals and a dev is pretty much a battle company. The Bikes and Land Speeders were piloted by the assault marines.  :grin:

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 Post subject: 3k Raven Guard v0.4 vs AM 1.12
PostPosted: Tue Feb 23, 2010 9:40 pm 
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Quote: (Dave @ Feb. 23 2010, 14:32 )

Quote: (mattthemuppet @ Feb. 23 2010, 14:25 )

*nudge nudge wink wink*

Does your wife, er 'em... like pictures?

Ya, two tacticals and a dev is pretty much a battle company. The Bikes and Land Speeders were piloted by the assault marines.  :grin:

only of prams and cute babies.

just to be dull though, it was more a reference to the secret and subversive cloak and dagger society of vassal gaming (SSCDSVG for short)...

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 Post subject: 3k Raven Guard v0.4 vs AM 1.12
PostPosted: Tue Feb 23, 2010 10:42 pm 
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http://www.youtube.com/watch?v=ona-RhLfRfc

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 Post subject: 3k Raven Guard v0.4 vs AM 1.12
PostPosted: Wed Feb 24, 2010 12:53 am 
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Quote: (Dave @ Feb. 23 2010, 15:42 )

Say no more, say no more!

...

What's it like?

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 Post subject: 3k Raven Guard v0.4 vs AM 1.12
PostPosted: Wed Feb 24, 2010 1:22 am 
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Huh, how did I miss this report?!

Cool report, superb pictures... any comments on the Ad-Mech?

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 Post subject: 3k Raven Guard v0.4 vs AM 1.12
PostPosted: Wed Feb 24, 2010 3:36 pm 
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Quote: (Dave @ Feb. 23 2010, 16:42 )

'ow's ya farva?

That brings back an entire childhood of British comedy :)

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 Post subject: 3k Raven Guard v0.4 vs AM 1.12
PostPosted: Wed Feb 24, 2010 3:53 pm 
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DS has played atleast 4 battles with the new AM list (vs IG, Tau, Tyranid and Raven Guard). In the IG and RG games I know the Ordinatus he took went critical so he hasn't had the best of luck in using it yet.

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