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[Batrep] International Tau Playtest - Game 4

 Post subject: [Batrep] International Tau Playtest - Game 4
PostPosted: Tue Jan 12, 2010 10:15 pm 
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Quote: (Chroma @ Jan. 12 2010, 14:07 )

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The game was played with all Crisis formations having 1+ initiative; at 2+, it would've been a nightmare for the Tau, as little would have rallied from any savaged Crisis Cadres and many activations would've failed.



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Well, after they got broken, Dobbsy parked them deep in the Eldar deployment zone hidden behind cover, and then *guarded* by other Eldar formations; couldn't get anything with markerlights close enough to allow missile shots, and any Crisis Cadres sent in would've been on suicide missions.  It *might* have been possible to do, but it probably would've cost me my army.

gotya. any thoughts on that and the current too and fro about Crysis intiative?

a wise move on his part :) I've never fielded Revenants, always thought that they're expensive for such a fragile war engine, but people do rave about them.

ps. how do you do that quote > text > quote > text thing?

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 Post subject: [Batrep] International Tau Playtest - Game 4
PostPosted: Tue Jan 12, 2010 10:26 pm 
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Quote: (mattthemuppet @ Jan. 12 2010, 21:15 )

gotya. any thoughts on that and the current too and fro about Crysis intiative?

Simply put, they'd need a major point drop to be effective at 2+, and, as "elite" Tau soldiers, I think it's fine them being 1+... they're still costly and fragile!

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a wise move on his part :) I've never fielded Revenants, always thought that they're expensive for such a fragile war engine, but people do rave about them.


It's being able to reach out and drop *eight* MW shots on things that people tend to rave about... *laugh*  And Revenants are very good at that.  Plus high speed, good armour, and integrated AA.

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ps. how do you do that quote > text > quote > text thing?


Simply cut-and-paste the things you want to quote into your "Enter your post" area, and then bracket it with [ quote] and [ /quote] HTML tags (remove the space).




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