Vaaish wrote:
the DK is a good model that's well designed within the confines of the Marine and Titan aesthetic.
I disagree. I think it's definitely not within the confines of SM and Titan aesthetics.
Probably the single biggest issue for me in terms of violating the SM/Titan aesthetic is the scale and position of the arms and shoulders. The SM dread and the imperial titans have bulky torsos centered over relatively stocky legs. The shoulders tend to be forward and and solid and the arms short. That's the same aesthetic as SM Terminators and the old knights as well. Even plain old SM power armor tends to follow that hulking pose, with the exaggerated shoulder pads and backpack. It is iconic.
The dread knight torso is at odds with established style of the hulking posture. The shoulders are back and slender, with spidery hydraulics sticking out. The arms are long. The torso slopes backwards rather than being vertical or forward. From some angles the legs look stork-like. From some angles the torso looks off-center/unbalanced.
That's just not the same aesthetic.
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If you want further specifics, there are also an assortment of other issues for me as well...
The aesthetics are internally inconsistent. Allegedly, it's supposed to fit somewhere between a Marine Dreadnought and an Imperial Titan, possibly with a bit of the Ecclesiastical walkers thrown in. It doesn't fit with any of them, and mashes up a bunch of incongruous styles.
Stylistically, the legs are sort of Tau/manga, which could be okay as it fits with the newer titans and has some elements in common with dread legs. However, the big shoulder joint hydraulics are steampunk. It's even more low-tech looking than the other steampunk-inspired pieces in the Imperial armory like the SM Thunderfire or the Penitent Engine. Same thing for the big vent pipes on the back of the ankles. It's almost Orky, and that just doesn't fit with the other high-tech elements.
The hands/weapons are wrong. No other imperial walker vehicle has the hand/weapon combo like that. For the Imperials, arms are weapons. There some models with auxiliary weapons on a powerfist/chainfist arm but that's not the same aesthetic as the big weapon with the hand underneath, manga/Tau style. Granted, the GK do use that style on their infantry, but it still seems wrong.
I personally don't care for the rider/walker combo and would rather the pilot was integrated into the vehicle. None of the SM vehicles or titans use exposed riders. It only has imperial precedent in the Ecclesiatical models (pentient engine and throne of judgment). More important than the rider/walker concept, though, is the execution. I think the codpiece looks like the pilot is wearing diaper (which makes the whole baby snuggy photoshop rather amusing to me). Someone else pointed out that the rider ought to at least have Terminator-level armor, since they are piloting something far more valuable than Termie armor.
Of course, all that means it's technologically inconsistent in addition to the stylistic juxtaposition. The legs can fit all the mechanics in and sheath them in sleek armor, but the arm hydraulics are bulky and exposed. The legs need some sort of oversized venting pipes, but the main engine has comparatively sleek exhaust similar to the dreadnought. It has overlapping armor plates on some joints to completely cover them, but leaves others entirely exposed without any apparent rhyme or reason.