Spectrar Ghost wrote:
jimmyzimms wrote:
Some thoughts (in no particular order):
-Should LVs get some allowance for Jungle movement?
-How does 5cm visibility affect Scout? (I assume negates it or perhaps scout is reduced to 10cm with 10cm visibility?)
-Perhaps you need something for representing clearings in the jungle at a limited amount per foot squared to help balance for other lists that are vehicle heavy?
-Should dozer blades be allowed to carve paths in a jungle (like the M113 in Vietnam)?

Some replies (in order).

-LVs should not. However Sentinels have Walker, so would be able to move at half pace with a DTT.
-A good thought. Not sure.
-Working on it, likely by players placing a certain number before Objectives, then objectives must be placed in clearings. Then add enough roads to connect all clearings.
-Dozer blades (like those on Vindicators) add walker, and would be able to move at half pace with a DTT. Perhaps some provision to add Dozer Blades to other vehicles (a la DKK Trench Rails) could be given.
I'm also going to allow Skimmers to remain popped up from turn to turn so they are not forced to take DTTs at the end of every activation. This will have all the disadvantages too, like being unable to disembark while popped up and LOS considerations.
-Agreed on Walker.
-Scout rule should continue to apply. It represents the individuals being spread out, and individuals 'sniping' at nearby enemy who must react as usual. (and it is simpler to continue than re-write the rule).
-Agreed there should be 'clearings', though these should be restricted.
Note that hills effectively act as 'clearings' rising up out of the jungle (since they are not 'woods'). Perhaps any additional clearing should replace two sections worth of roads? Also agreed they should be placed after all other terrain, but before roads.
Another thought may be to tie the number of clearings to the number of 'jungle' pieces.
-Suggest that Objectives must be placed on roads/tracks as well as 'clear' terrain.
-Less sure about 'dozer blades as a regular rule, purely because this rapidly gets into how people have modeled things etc. Definitely a 'house rule'. As a compensation, perhaps roads/tracks should be laid in 9"-12" lengths alternately by each player.
[EDIT] Agreed that normal transport AVs can buy 'dozer' blades, but not WE or other vehicles. Also raises questions over non-Imperial vehicles - so the rule might need to be generalised.
- Skimmers should be left alone. They can still land on roads/tracks and clearings - and they do not need to pop-up etc. The whole point is that it
should be difficult for vehicles.