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How many points a side for Maksim's CONQUEST game?

 Post subject: How many points a side for Maksim's CONQUEST game?
PostPosted: Wed Feb 11, 2004 4:44 pm 
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Hi there,

I've not played Armageddon as yet, so haven't tried my new e-bay supplied ork army in anger  :)

I was looking the the stats for big gunz vrs stompas, and since a stompa could carry 3 big gunz (so getting 9 stompa based Gunz for the same points as 10 standalone Gunz), I was wondering about using stompas instead of Gunz as the stompas have better movement.

Any thoughts on this?

regards,

Furgie


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 Post subject: How many points a side for Maksim's CONQUEST game?
PostPosted: Wed Feb 11, 2004 5:07 pm 
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Both have their pros and cons.

Stompas are faster and slightly tougher in the open (3 stompas take an average of 12 hits to kills, 10 big guns take 10 hits to kill).

10 big guns are slightly better in CC than 3 stompas, and much better in fire fights. In cover they are also tougher (being infantry they get 4+ cover saves)

There are also the upgrades for each formation to consider. Big guns can have oddboyz (much more firepower), nobz and battle\flak wagons (taking transports for big gunz solves their speed problem, but increases the points cost alot).

Stompa mobz can have supa stompas (awesome amount of firepower for 250 points), dreads and killa kans. Adding several dreads and killa kans can make them a very nasty CC formation, if you can get them there (15cm is rather slow for getting into CC, although you can garrison if you don't take a supa stompa).


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 Post subject: How many points a side for Maksim's CONQUEST game?
PostPosted: Wed Feb 11, 2004 7:21 pm 
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Hmmm, food for thought.

I must be missing something though, I can't find the rules on garrisoning.


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 Post subject: How many points a side for Maksim's CONQUEST game?
PostPosted: Thu Feb 12, 2004 5:03 pm 
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Garrison rules are part of the GT scenario. You can find the garrison rules in section 6.1.5.


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 Post subject: How many points a side for Maksim's CONQUEST game?
PostPosted: Thu Feb 12, 2004 5:34 pm 
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Have those rules been taken out of the last revision?  Because in my rulebook, it skips from 6.1.4 to 6.1.6.  

my 2cents,

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 Post subject: How many points a side for Maksim's CONQUEST game?
PostPosted: Thu Feb 12, 2004 6:34 pm 
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The garrison rules are with the ones for space landings at the back of the book.

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 Post subject: How many points a side for Maksim's CONQUEST game?
PostPosted: Thu Feb 12, 2004 6:57 pm 
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Crimson's analysis is pretty much on target.

Overall, I prefer the gunz.  They are better in assaults and more durable in practice.  They are rarely all engaged in CC (I've never actually seen it happen), so their assault offense is pretty much always better.  They are usually in cover so they get armor saves, even against assaults.  They are also cheaper in Big and Uge formations than stompas are.

Believe it or not, a horde of gunz double-moving across the board can rack up some significant kill numbers and threaten a pretty stout assault unless your opponent diverts significant firepower to stopping them.

The only thing stompas surpass them on is the MobUp bonuses.  Gunz don't count as units to gain the bonuses, but they can have Nobz which help remove more BMs.  It doesn't make up for it entirely, but it helps enough that I think the gunz are better.

Incidentally, all that goes double for adding to a warband (except price, obviously).  MobUp becomes a non-issue, and no one will ever get in base contact with the gunz as long as there are boyz around them.


My personal opinion is that stompas should be ~65 points and supastompas should be ~300.  Luckily, a stompamob + supastompa is pretty close to that in cost anyway, so it's not like it can be abused.

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 Post subject: How many points a side for Maksim's CONQUEST game?
PostPosted: Fri Feb 13, 2004 4:59 pm 
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Quote (iblisdrax @ 12 2004 Feb.,16:34)
Have those rules been taken out of the last revision? ?Because in my rulebook, it skips from 6.1.4 to 6.1.6. ?

6.1.5 is there in my book. Maybe you're not looking in the right place? Page 125, the paragraph under the skull icon.


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 Post subject: How many points a side for Maksim's CONQUEST game?
PostPosted: Fri Feb 13, 2004 6:00 pm 
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Whoops, my mistake, I dont know what I was looking at. :p


my 2cents,

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 Post subject: How many points a side for Maksim's CONQUEST game?
PostPosted: Sat Feb 14, 2004 4:18 pm 
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Small point, doesn't the super-stompa suffer from a case of "sentinal syndrome"?

It's vulnerable to titankiller weapons and can't benefit from the projection of its formation. Battlefortresses suffer worse from this, but there can be more than one in a formation, thus spreading the hits.

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 Post subject: How many points a side for Maksim's CONQUEST game?
PostPosted: Sun Feb 15, 2004 11:40 pm 
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Finally finished preparing all of my new space marine stuff to paint and have decided to paint them as Imperial Fists (almost did Space Wolves, but army list plans are no doubt in the pipeline for SW, so may do them as a second army later on). Anywho, was just wondering which chapters are represented by the SM players on these boards? Seems like a lot of people are building armies for Crimson Fists, Raptors and Dark Angels, but would be nice to see the spread.

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 Post subject: How many points a side for Maksim's CONQUEST game?
PostPosted: Mon Feb 16, 2004 12:25 am 
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I have been painting the Silver Skulls.  About 8,000 points done now (or will be, once I get the spray varnish out tomorrow), with another 2-3,000 yet to do.

And I'm sick to death of painting :(

I figured that I was unlikely to meet too many other players with Silver Skull armies, whereas Ultramarines, Blood Angels and Space Wolves are ten a penny.

Seriously, a nice metallic figure is a piece of cake to paint.  I'm actually looking forward to buying and painting the Necrons in 2007 now :)


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 Post subject: How many points a side for Maksim's CONQUEST game?
PostPosted: Mon Feb 16, 2004 12:45 am 
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You got that right V/C !  Although I field UM, SW, BA, DA and Salamander SM Units, much of my Ork stuff is metallics !  And I too look forward to the Necrons !    :;):

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 Post subject: How many points a side for Maksim's CONQUEST game?
PostPosted: Mon Feb 16, 2004 1:03 am 
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Hi!

Pretty much the "oldies", Ultramarines, Imperial Fists and perhaps Blood angels.

I'm not much for originality..  :D

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 Post subject: How many points a side for Maksim's CONQUEST game?
PostPosted: Mon Feb 16, 2004 1:34 am 
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My main SM force is Dark Angels, my very first Epic Army with most minis of 2nd Edition era.  It is a big army of about 6 full companies, plus Deathwing, Ravenwing and Ironwing Companies

I also have a Battle Company of Flesh Tearers to add to them as allies, just because their fluff is so kewl.  E40k era miniatures.

In the pipeilne, a Battle Company of Black Templars, again because I liked their fluff in the novel Crusade for Armageddon.

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