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Nid E-A Playtest: 1,000pt vs. Eldar!

 Post subject: Nid E-A Playtest: 1,000pt vs. Eldar!
PostPosted: Fri Nov 14, 2003 6:24 pm 
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So, based on the comments in the obsolete models thread, has anyone taken a stab at SAG stats?

How about:

infantry, 15cm, 6+, 6+, 6+
SAG - 120cm range, 1BP, disrupt (no indirect fire)

Cost +50 as upgrade to Big Gunz, possibly 0-1 limitation.


I think the BP can represent snotlings coming out of various locations (orky technology is not necessarily consistent) and scrambling madly.  It also gives them a better chance to hit infantry than armor.  And obviously, disrupt is due to the fact that you still have to deal with the little buggers, even if all they are doing is chewing on your kneecap armor.

Of course, the BP becomes somewhat problematic if you are combining soopagunz BP with them...

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 Post subject: Nid E-A Playtest: 1,000pt vs. Eldar!
PostPosted: Mon Nov 17, 2003 1:30 pm 
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It sounds okay.  I'd definantly have the disrupt ability.  What about the range?  120cm sounds very long.  Though I dont know what the previous incarnations stats were.


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 Post subject: Nid E-A Playtest: 1,000pt vs. Eldar!
PostPosted: Mon Nov 17, 2003 6:11 pm 
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It used to be LoS, no limit.  I figured 120cm would be good enough.

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 Post subject: Nid E-A Playtest: 1,000pt vs. Eldar!
PostPosted: Tue Nov 18, 2003 1:06 pm 
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No limit?  :o

How was it propelled before?  That sounds very advanced for the Orks.  Though, I gues they have their moments (telaportas).


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 Post subject: Nid E-A Playtest: 1,000pt vs. Eldar!
PostPosted: Tue Nov 18, 2003 1:54 pm 
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..Well, I believe it was technically a teleporta- just one that shot snotlings inside tanks or armour... :D

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 Post subject: Nid E-A Playtest: 1,000pt vs. Eldar!
PostPosted: Tue Nov 18, 2003 4:00 pm 
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Yes, I remember the LOS stat, and as you said Storm, it's a crude Teleporter ... What would Scotty say ?!   ???  :o

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 Post subject: Nid E-A Playtest: 1,000pt vs. Eldar!
PostPosted: Tue Dec 23, 2003 9:24 pm 
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Hi guys,

I'm putting togethor a blue print for my space marine epic force. ?I brought the forces back when I had a grandiose dream of assembling an entire Spece Marine chapter. ?My aspirations are slightly more down to earth this time around. ?

I am envisioning a smaller battle company sized force, supported by vehcile and elite units but not many of any one kind. ?This is a elite support to my IG regiment. I was wondering if it's a strong pool of forces to make army list up to 5000 points. ?I most concerned with the fact that I have enough tacticals. ?Here is a listing of forces.

Teminator Det
- Landraiders
- Supreme Commander

Tactical Det in Rhinos
- Hunter
- Commander

Tactical Det in Rhinos
- Hunter
- Commander

Scout Det
- Sniper
- Commander

Assault Det
- Commander

Devastator Det
- Razorbacks
- Hunter

Bike Det (1)
- Commander

Bike Det (2)
- Assault Bikes x5 (I have a lot of these guys)

Landspeeder Det (1)

Landspeeder Det (2)
- Tornado x3
- Typhoon x2

Predator Det

Vindicator Det

Whirlwind Det
- Hunter

Thunderhawks x3

Imperial Navy and Titan legion support are already avialable.

What you think. ?

Thanks and take care


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 Post subject: Nid E-A Playtest: 1,000pt vs. Eldar!
PostPosted: Wed Dec 24, 2003 6:03 am 
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It's a well rounded force, but you may need more infantry and I see no dreadnoughts ?  ???

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 Post subject: Nid E-A Playtest: 1,000pt vs. Eldar!
PostPosted: Wed Dec 24, 2003 3:48 pm 
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Are you planning to field it all, or is that just what you want to have to choose from?

It's a good list either way.  I see it as a full battle company and the 8th (assault guys on bikes/speeders) company with strong support.

My marine army is very similar, but with 2 battle companies, so I should like it. :D

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 Post subject: Nid E-A Playtest: 1,000pt vs. Eldar!
PostPosted: Wed Dec 24, 2003 7:29 pm 
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It's the pool to draw from. ?

The landspeeders have been reduced to one formation of 5 Tornados (old models) after checking the model inventory again and I have 4 dreadnoughts to distribute as I see fit.

I was just worried that 2 tacticals was enough of a core of infantry.

Thanks


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 Post subject: Nid E-A Playtest: 1,000pt vs. Eldar!
PostPosted: Wed Dec 24, 2003 7:33 pm 
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Quote (Cuban Commissar @ 24 2003 Dec.,18:29)
I was just worried that 2 tacticals was enough of a core of infantry.

Thanks

I would strongly reccommend a couple more. They are some of the most versatile units in the game & from what I've seen, you cant have enough  :D

In my playtest games recently, I've basically started to use Tacticals as my main force, adding other units simply to keep the game interesting (an all tactical army could probably defeat most foes, but would be boring as hell to play either with or against!)

However, if this pool is drawn upon for small games (2K and under) then 2 will be enough.

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 Post subject: Nid E-A Playtest: 1,000pt vs. Eldar!
PostPosted: Wed Apr 07, 2004 11:53 pm 
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I played my first test 'Nid game last night, a 1000 point vs Eldar.  I'm not very familiar with the Eldar, but I think that he was running 2 warhosts, a falcon detachment, and a long range detachment.  On the other side we had 2 hive tyrants with tyranid guards, 10 carnifaxes, 17 gaunts, a biovore, and a formation of genestealers.  The Eldar pummeled the genestealers right off the bat (anyone else think that they are a little weak with 6+ armor?) and put some hurt on the 2 tyrant formations (had to split the horde to go around terrain) but then made the mistake of assaulting a half strength tyrant host with a warhost+falcons.  Result: Dead warhost(well one falcon survived :p ).  Then the 'nids respawned most of the detachment right back!!  Things went drastically downhill for the Eldar after that.  
    In conclusion, I think that the Nids are very tough.  But, in retrospect, I don't think that the Eldar are very well matched against them, ie, lots of AT firepower, not so good Ap shots (of which the nids have a lot!), and expensive formations.  
    Comments, anyone?  Was this the best Eldar formations to use?  And I know, assaulting the nids(the most dangerous CC army in the game, far as I know) was a bad mistake.

my 2 cents,

iblisdrax

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 Post subject: Nid E-A Playtest: 1,000pt vs. Eldar!
PostPosted: Thu Apr 08, 2004 3:21 pm 
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Hmm, nobody wants to comment?  Strange, on this board... :p

my 2cents,

iblisdrax

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 Post subject: Nid E-A Playtest: 1,000pt vs. Eldar!
PostPosted: Thu Apr 08, 2004 3:42 pm 
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Have not played 'Nids or Eldar with E:A rules (most of my 'Nids are SIB ! :blush:) ... or I would be glad to help you or at least make comments of some worth ...   ???

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 Post subject: Nid E-A Playtest: 1,000pt vs. Eldar!
PostPosted: Thu Apr 08, 2004 4:54 pm 
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Your assessment sounds about right to me.  Eldar are lacking in AP fire, using assaults to make up for it.  Obviously, not so great against Nids.  Personally, facing Nids with Eldar, I would place objectives deep in their territory and take dark reapers in wave serpents and guardian FF hosts in wave serpents.

It's important to note that the game isn't really balanced for just 1000 points, too.  Also, I am curious about your Nid list.  Was it just throwing down the models that were available?

2 Hive tyrant formations is 500 points
10 Carnifex is 500 points
That's 1000 points before you get to any of the gaunts, so the nids may have just had more points.  

Both categories (synapse and "elite" broods) are restricted to 25% of the overall points, meaning that it would need to be a 2000 point list to field all of that.  Of course, if you are playing 1000 points, I guess you might as well toss out the force selection restrictions, too, since it won't be balanced anyway.  It's just an observation.

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