CyberShadow wrote:
Third edition Epic took some of the core mechanics of BFG - the firepower table being the most obvious - and folded them in to the 6mm game. However, while players loved the thought of a BFG cruiser massing firepower and calculating strengths, at 6mm it felt to a lot of people that this ignored the role of an individual vehicle in a formation - an issue that was far less obvious in BFG. In essence, a formation became about the firepower strength of it, and it really didnt matter what units were including, just how much extra shot they contributed.
I really think this is an important point. In E40k it's all about the formation as a single entity, the minis are just part of a big mass that operates as a single unit. When they ported E40k to BFG (not the other way around!), it suddenly clicked - a mechanic feels very different if it's applied to a single ship rather than a company of soldiers, even if a ship and a company can both be said to be the "basic unit of maneuver".
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In addition, the formations were strict in the units included, which is more 'realistic' but left players feeling far less emotionally attached to their miniatures. Picking a Land Raider formation is fine, but picking a formation with Land Raiders, backed up with Land Speeders and Dreadnoughts with an upgrade makes it 'yours'.
Now that's just not very correct. The detachments in E40k were extremely flexible - armies had separate entries for war engines, flyers and supreme commanders, but other than that most had as little as two different detachments (Eldar, Orks, Tyranids), with only Imperial (combining Marines and Guard) and Chaos (with Marines, Cultists and Daemons) having more. Your basic detachment was pick one command unit, pick up to 10 main force units (in whatever combination you wanted) and 10 support units (limited by main force units). An E40k detachment is basically an entire EA army (minus engines and fliers).
What I really miss from E40k is the scale. EA battles are simply smaller - the abstraction of E40k allows it to handle many more units.