madd0ct0r wrote:
sheer size is relevent when you're considering vulnerability to templates.
this is probably rolled into true unit value. but I'll add it to the list.
Quote:
likewise - line capable of defending at maximum spread.
not sure what you mean here, unless you're referring to the scout ability or WE coherency distance, but both those affect unit value, which is already listed
Quote:
being able to garrison is worth something
added
Quote:
as is cross defense (ie AA AT And AP in one formation is useful to have)
got it
Ginger wrote:
Activation impact as well. As individual formation costs increase, there is a corresponding impact on the army through the reduced activation count. Not sure how to implement this, though it is some form of inverse rule. Put another way, as formations become cheaper, their ability to 'stall' becomes more important.
so the cost of a formation is a function of the cost of the formation. That's cool, I can handle differential equations.
Quote:
And extending Madd0ct0rs point, you need to factor in all the special abilities, extra attacks, transport etc, most of which seem to have different values
its on the list