|
Page 1 of 1
|
[ 4 posts ] |
|
Mixed Rule Barrage Weapons |
arkturas
|
Post subject: Mixed Rule Barrage Weapons Posted: Fri Mar 27, 2009 9:54 pm |
|
Brood Brother |
 |
 |
Joined: Tue Feb 24, 2009 12:57 pm Posts: 491 Location: Liverpool
|
A simple question that I can't find an answer in the rule book for that thankfully is very rare but may crop up.
How do you resolve barrages with 2 or more contributing weapons, each with different rules?
There are 2 lists that have examples that I've found.
Demiurg 4.0 1) Colossus - Doomsday Cannon (3BP, MW) and Plasma Missiles (3BP) 2) Land Train - Doomsday Cannon (3BP, MW) and Pilum Missile (3BP, MW, TK1)
AMTL War Gryphons 3.13 - 1) Apocalypse Rocket Launcher (BP3), Quake Cannon (BP3, MW),Vortex Missile (BP3, MW, TK1) and Barrage Missile (BP10, disrupt)
The rules state that a single formation can only fire 1 barrage per turn. When you have the above weapon combinations the BP total can be obtained quite easily but what does the barrage count as. Would a quake cannon and rocket launcher armed titan get a BP6 MW barrage?
|
|
Top |
|
 |
Dave
|
Post subject: Mixed Rule Barrage Weapons Posted: Fri Mar 27, 2009 9:58 pm |
|
Hybrid |
 |
 |
Joined: Sat Feb 17, 2007 11:25 pm Posts: 9525 Location: Worcester, MA
|
When combining barrages all special abilities are lost.
|
|
Top |
|
 |
arkturas
|
Post subject: Mixed Rule Barrage Weapons Posted: Sat Mar 28, 2009 10:53 am |
|
Brood Brother |
 |
 |
Joined: Tue Feb 24, 2009 12:57 pm Posts: 491 Location: Liverpool
|
Thanks for that, I only looked in the errata. Obviously it's advisable to not pick certain titan weapon combinations in AMTL lists and choose your firing weapons carefully.
|
|
Top |
|
 |
|
Page 1 of 1
|
[ 4 posts ] |
|